The Protectors of Etheria is a stand-alone mod of the game Warlords Battlecry 3 (i.e. it can be run without having the original game installed - 100% free full game). It is an improved RTS/RPG game with new campaigns, quests, terrain, units, items, heroes, modding features and more. Beta versions available for download!
New stats and extended descriptions! All items have been rebalanced according to a new system and they now all detail an extended piece of Warlords lore!
In addition, items now count for Handicap and the Handicap System ASP awards have been recalculated!
One of the most extensive overhauls in WBC history; items are now on a new level! Hundreds of hours spread over 6 months were put into making each and every item as balanced, fun, interesting and valuable as possible to the player!
Does this mean, no more begginer items, and that they are all valuable at later levels?
Items in general got brought closer in balancing towards Minor items and now that Handicap includes items worn, there's an extra payment for having more potent items equipped than the opponent. In this case, the opponent would get more ASP to compensate, so there's more downsides to min-maxing heroes with equipment now.
So Charisma classes benefit more from having powerful items, than other stat classes?
Seems fair, if it is so, since Charisma has always been underpowered at later levels, compared to Strength stackers for example.