The Nightmare from Beyond is a cosmic-horror third person platformer inspired by the works of H. P. Lovecraft. You take on the role of Sanja, a young woman from the D'nyg race, as she explores a mysterious land in search for her sister, Dajana.

There, Sanja will decipher what that place is, what is happening there, and why her sister was taken. She will also be in constant danger, for unspeakable horrors are watching her every move.

  • Face The Nightmare: Uncover an oppressive and gripping tale about corruption and immorality, inspired by different works of the Lovecraft mythos. Make your way through a dangerous land, with unspeakable dreads that are worse than death itself.
  • Explore diverse environments: Immerse yourself in haunting labyrinthine areas, from mysterious temples to quaint alien locations, that blend together to deliver an intriguing story.
  • Experience varied gameplay: At its core, The Nightmare from Beyond is a 3d platformer. However, the game sometimes changes into a sidescroller perspective, a first person perspective, or a CCTV-fixed-camera game.
  • Confront environmental challenges: Traverse the environments as you leap over pits, cling onto ledges, climb structures and solve puzzles to advance in your quest. Find different gadgets and combine them with your skills to reach new areas and learn more about the mysterious location you are in.
  • Capture memories with "Photo Mode": Move the camera anywhere you want and share memorable screenshots with the community. Photo Mode does not pause the game, so you can also use your screen capture app to record video for animated gifs, video montages or animations.
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Hello all.

I have two more small updates for you this time, and I really hope I can show them to you soon. The first of them is about the “gameplay style” change, as seen in the game’s page. There are not as many updates as I’d like, but you know I am finishing “Aisling’s Quest”, my small point-and-click game.

More info about that one here.

You know that a feature in the game reads “Experience varied gameplay: At its core, The Nightmare from Beyond is a 3d platformer…” If you’ve played the game, you know it starts as a “close-camera third person” game before turning into a platformer, and there’s a part where it switches to an “old Resident Evil” kind of view.

Well, there’s another one you have not seen yet, and it’s the “sidescroller” style, as seen in the image below:

2_marzo_sidescroller

Another thing I have been working on is the monster AI. A while ago I said I was reworking the AI… and now I am reworking it again. However, not only I am reworking the AI, but also the look of the monster. Now it has a longer “neck” and there’s a little tentacle inside it:

2_marzo_monster

And I also made some changes to the stomach area:

2_marzo_monster_ai

Those are a lot of tentacles…

Also, for the AI, I decided that, for the monsters, I will focus on smaller, more claustrophobic, areas, so I can keep a simpler AI that can detect the player using different methods (for example, remember that Sanja is basically a walking light bulb, so there’s that…

Rather than “beating Sanja to death”, as it does in the current build, it grabs her, so it’s now a “one hit kill”. For this reason, I am also making an actual game-over sequence for it, and it’s going to be pretty interesting to see. I’m still in the middle of making it, since Sanja’s side of the sequence is not animated yet, but I’m almost there.

2_marzo_monster_ai_2

These updates and more are coming in the next release. If you like what you see, please buy the game to support the development, but if you want to wait for the impending “early access” price change, that’s also OK. You can read about that specific subject here.

As always, if you like what you see, please buy the game on my website, and join the mailing list to get updates and special promotions.

Small update and price change reminder

Small update and price change reminder

News

I just wanted to share a quick update. One of the changes for the “big” update coming soon is that I am scrapping one of the levels.

Bringing back the options menu, explanations, and impending price change

Bringing back the options menu, explanations, and impending price change

News

For starters, I've been working to bring the options menu back. On top of that, I've decided to do some price changes for the early access.

Item demonstration: "Not the eye of truth"

Item demonstration: "Not the eye of truth"

News

This time I am showing a new item. This item will pretty much let you reach places that were not there... what does that mean? Watch the video to find...

Happy new year, and sorry for the slow updates

Happy new year, and sorry for the slow updates

News

Why no updates? Here I explain that. Don't worry, though, the project is still moving forward, albeit slowly.

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The Nightmare from Beyond pre-alpha

The Nightmare from Beyond pre-alpha

Demo

This is a short pre-alpha-stage demo to give you a glimpse of the world, the tone, and the game in general: It will show you some gameplay elements (platforming...

Comments
Trinitylynne98
Trinitylynne98

SO happy to see you working on a new game! I was obsessed with Enola and we had a couple of nice PMs about it on Desura way back when. I will definitely be picking this up in early release stage on Steam, and will be sure to leave feedback (on Steam review section). Rock on guys!

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TheDomaginarium Creator
TheDomaginarium

Hi there! Thanks a lot! I do remember those PMs we had back then, and I really hope you like this new game. It's very different to Enola, but it's still very dark and weird!

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Fandore
Fandore

eeh forgot to sign in, my bad XP

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The Nightmare from Beyond
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Windows, PS4, VITA
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The Domaginarium
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