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The Legend of The Artifact is a 2.5D platformer with fighting elements for up to 4 players. An evil wizard has stolen the golden treasure known as The Artifact, which keeps the land in peace and harmony. The legend says that four heroes saved the land last time it happened, and now four new heroes will have to stop the wizard and get back The Artifact to it's shrine, The Sanctum.

You will play as one of the four heroes; Matt, Chip, Aria or Huey. Play alone or with friends and advance as a team in order to recover The Artifact and defeat the wizard!

-Multiplayer with up to four players, co-op or against each other
-Fun combat mechanics, along with dozens of items and weapons
-9 worlds to play through
-16 playable characters with different stats and special moves, some unlockable
-70 levels to play, each one adding to the TLoTA universe
-Tons of secrets; three collectible gold spheres in every level and more
-A huge pile of bosses to fight and enemies to encounter
-A large varied soundtrack
-A simple, yet engaging storyline, mostly told through visuals.

Music by:
Sunkenships aka Michael Becze
Oliver Kjølner
Leonardo Vergara

Voice acting by:
Ross Copson as Matt
Mathew Dwyer as Chip
Katerina Smag as Aria
Tom Robertson as Huey
Adi Tri as Ben
Tom Robertson as Drake
Stephanie Gooch as Luna
Johan Aldgård as Mike
Joseph Hopkins as Axel
Jacquie Tranchda as Rosa
Tom Robertson as the Dojo Master
Tom Robertson as Male citizens

Check out TLoTA's full OST here!

TLoTA might be available for Mac and Linux sometime soon after the initial release for Windows.

Check out my other projects here:

Galactic Rangers

Hazard Quest
Adventure of Sol

The Second One

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Remade Cover Golden Steak item Steak item
Blog RSS Feed Report abuse Latest News: TLoTA 2 announced!

0 comments by Kirbypwnage on Dec 8th, 2014

TLoTA is getting a sequel! I will avoid saying "finally", for obvious reasons, but... Well, have a look for yourself, whydontcha? :D
I attached a few images of the game below! First however, here is the description for the game as of now:

The Heroes' teacher, the Dojo Master, has decided to attempt to prevent anyone with bad intentions to ever getting hold of The Artifact; a powerful relic keeping the land in peace.
In order to do this, The Heroes have been instructed to travel to Relic Island; Artifact Island's neighboring island. There they have to take and bring back four powerful relics which will help guard The Artifact in the future.
But there is something fishy about this whole adventure...

TLoTA 2 is being developed mainly by me, as I created the series. However, the game is being made in cooperation with SolsticeBas, mostly known as the developer for Story of Alexia! This also applies to a lot of our future games.

Now to the images of the game! This is hopefully the part where you'll think it looks promising...

Preview pictures

An early map screen! A pretty big change since the first game, as you can now move freely around the map in 3D as whatever character you chose. In multiplayer, all players can move around on their own as well, so there is nothing forcing you to follow a specific path like before, and you aren't forced to follow any players either.
It's pretty boring if only player 1 is allowed to move around, wouldn't you agree?

Preview pictures

As mentioned above, TLoTA 2 keeps it's multiplayer modes! This obviously includes co-op, as this is one of the game's most important things. However, PVP/Battle Mode is also still around!
Oh, and to top it off on the whole multiplayer thing: the finished game does support online!

Preview pictures

Water levels have had an especially huge improvement. It really does look alive this time around, and you really get the feel of being underwater...

Preview pictures

There are also obviously mansion levels this time around, too! They were some of the better ones from the first game in my opinion, so they obviously stick around here too! Even they've had large improvements though!

Preview pictures

Snow levels are a must, especially in TLoTA. While TLoTA 2's character designs give off more of a summer feel than the old ones from the first game did, winter levels certainly hasn't gone anywhere.
There are also quite a few new game mechanics in TLoTA 2, such as grinding, which you can see above!

Preview pictures

There are a lot of new things in TLoTA 2, but the final thing I will cover right now is taunting! All characters have three taunts each. They are mostly for fun of course, but they're especially cool to use for whenever you pulled off something cool!

Oh, and here is something extra!

I've mentioned it before, but just in case you missed it, TLoTA is getting it's own comic! Here is the first strip, it'll hopefully help you get used to the characters and explain things you most likely didn't know!

Okay, I admit it. I lied. Even the extra thing isn't the last thing. Sorry. Here si a first look at the OST:

Alright, THAT is all. I got a ton of stuff to cover, can you blame me for including some extras? ;P
There are a ton more surprises in the future with this game, so I hope people will stick around to look. If you weren't quite happy with the first game, chances are you'll love this one!
Thats all for now, see you next time!


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The Legend of The Artifact Demo v1.12

The Legend of The Artifact Demo v1.12

Sep 1, 2014 Demo 0 comments

The Legend of The Artifact Demo, version v1.12. A lot of bug fixes done and some improvements. Probably one of the final demo versions needed!

Post comment Comments  (0 - 10 of 64)
Kirbypwnage Creator
Kirbypwnage Dec 10 2014, 4:39am says:

New news post! TLoTA 2 has been announced!

+1 vote   reply to comment
Kirbypwnage Creator
Kirbypwnage Aug 17 2014, 5:50pm says:

I will be posting news very soon! I apologize for any delays.

+2 votes   reply to comment
kjebrown Nov 29 2014, 5:03am replied:

just to ask can i play with a keybored and a controlor for 2 player?

+2 votes     reply to comment
Kirbypwnage Creator
Kirbypwnage Nov 29 2014, 5:41am replied:

Sadly, no. I understand that this could be quite an issue for people with only one controller to play with, but due to how Unity detects controller input it is impossible as far as I know.

To explain it better: When you connect a controller, it usually then takes Player 1's input. If you connect another one after that, it becomes Player 2, and so forth.
Now, the issue is that the keyboard is always Player 1. So with only one controller, you'd both control Player 1. This is how it is handled, so unless you can set the player that the keyboard and the specific controller controls, this is sadly impossible.

I'm not an expert on it, so if there is some kind of program or trick that allows you to do this (I've searched a bit around, didn't find anything that did though) it should be entirely possible.
But unless you find a way to set the player they control it appears to be impossible.

Sorry I can't do much about this, but thats just how the system works(can't say if it is the machine itself or Unity though).
It may be dumb, but you'd have to find a way around it at the moment. ._.

+1 vote   reply to comment
KingJordan21 Jul 12 2014, 6:31am says:

I found out some bugs/glitches with the new update.

1. There is a way to get infinite Scorecubes in the town. If you just talk to the man in the shady alley way, you get one million scorecubes.

2. The text is off to the left on the signs within the 3 training rooms.

3. When you click to play the song "Dojo" the song menu closes itself.

+3 votes     reply to comment
Kirbypwnage Creator
Kirbypwnage Jul 12 2014, 6:52am replied:

The first one is basically just me forgetting stuff. I gotta give myself tons of cubes to test the shops, I knew I'd forget to set it back again afterwards. xP

The text is basically just another piece of the GUI I've forgotten to fix up for different screen sizes. I'll get that fixed.

No idea why it would close itself, but I'll check it out. Probably just a simple error. ;)

+2 votes   reply to comment
Kirbypwnage Creator
Kirbypwnage Jul 12 2014, 7:23am replied:

But since you already got so many cubes... Buy the sock. Do it, trust me. xP

+2 votes   reply to comment
KingJordan21 Jun 29 2014, 11:06pm says:

I've found some bugs in multiplayer. I was playing the game with 2 of my friends, we were playing on the Icy level.
1. I jumped from a higher part of the map onto one of my friends, and we got stuck inside of each other and no one could move after that.

2. For some reason our characters always moved towards the right without us touching the joystick.

3. On the Icy level, if you walk all the way to the left, you will fall out of the world and just go straight down.

I will post more bugs that I find within the new demo.

+3 votes     reply to comment
Kirbypwnage Creator
Kirbypwnage Jun 30 2014, 5:14am replied:

I have taken a look at the controller issue. I might have fixed it, as it still works perfectly fine with a Ps3 controller, and it sounds likely for it to work with an Xbox controller as well.

Sadly I have no Xbox controller to test it with, the reason I knew of the issues from before was because a friend of mine brought his Xbox controller with him to play.
I guess I'll just wait until next time he brings his controller to test if it works or not.

+2 votes   reply to comment
Kirbypwnage Creator
Kirbypwnage Jun 30 2014, 5:02am replied:

I'm guessing you guys used Xbox controllers? The Xbox controllers have some really odd things going on with them in the game. I have no idea why at the moment. I'm still working on that.

The stuck thing doesn't make sense at all. Players can't collide with each other. You guys must have done something else to trigger this. I have noticed that on some occasions nobody can move for some reason though.

Thats just a missing invisible wall. Thats no issue. Just don't go to the left for now. :P

Sorry if those controller issues are ruining the experience for you guys, but there is nothing I can do about it just yet. I will see if I can't fix it sometime, hopefully in the next update at least.

+2 votes   reply to comment
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The Legend of The Artifact
Windows, Mac, Linux
Blob Games
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Release Date
Released Sep 23, 2014
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Latest tweets from @kirbypwnage

RT @iSolsticeDay: I'm really happy with the #Remastered graphics! Trance looks more awesome now! #StoryOfAlexia #gamedev #indiedev T

19hours 29mins ago

Added more facial expressions to #TLoTA2! Especially good for cutscenes. ^_^ #gamedev #indiedev T.co

Dec 16 2014, 4:54pm

Another shot of the new #TLoTA2 cutscene! #gamedev #indiedev T.co

Dec 16 2014, 2:47pm

#TLoTA2's first cutscene is coming along really well! :D #gamedev #indiedev T.co

Dec 16 2014, 12:03pm

Sephylon in #TLoTA2 has been modeled and rigged! From drawing to 3D. :D #gamedev #indiedev T.co

Dec 16 2014, 11:26am

Sephylon from #TLoTA2 is coming along well in 3D... #gamedev #indiedev T.co

Dec 16 2014, 10:02am

@kshankin Oh, probably not. I've never live streamed anything, ever. xP

Dec 16 2014, 9:03am

@kshankin Oh, right. I'm also gonna model and texture him later today too, so stay tuned for that. I just hope he looks as good in 3D. ^.^

Dec 16 2014, 6:42am

@kshankin That rival of his appeared in the first game. I gotta finish his new artwork for this sequel though. :P

Dec 16 2014, 6:36am

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