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Featuring tons of multiplayer fun fitting for absolutely anyone, The Legend of The Artifact is an unique 2.5D platformer with fighting elements for up to 4 players! TLoTA takes inspiration from great games such as Kirby, Smash Bros, Legend of Zelda, Mario and more!

"The Legend of The Artifact"

"Many, many years ago, a precious golden treasure, only called The Artifact, brought peace to the land and all it's people, from a place called the Sanctum. However, it was stolen from the people by a strong evil monster called Hypokhrisis. The artifact had great power, and could therefore bring peace, but it could also be used for great evil. Being brung so close to evil like Hypokhrisis after all the time in peace, the artifact created smaller fragments of itself with a small amount of power in each. Four heroes appeared with each their piece, and saved the land from Hypokhrisis and took back The Artifact to the Sanctum, recovering the land back to it's once peaceful state. A long time has passed since then, and only one of the four heroes still remain today."

The Legend of The Artifact is a 2.5D platformer with fighting elements for up to 4 players. An evil wizard has stolen the golden treasure known as The Artifact, which keeps the land in peace and harmony. The legend says that four heroes saved the land last time it happened, and now four new heroes will have to stop the wizard and get back The Artifact to it's shrine, The Sanctum. 

You will play as one of the four heroes; Matt, Chip, Aria or Huey. Play alone or with friends and advance as a team in order to recover The Artifact and defeat the wizard!

TLoTA is estimated to release sometime this year.

Features

  • Multiplayer with up to four players, co-op or against each other
  • Fun combat mechanics, along with dozens of items and weapons
  • 10 worlds to play through
  • 16 playable characters with different stats and special moves, some unlockable
  • Over 80 levels to play, each one adding to the TLoTA universe
  • Tons of secrets; three collectible gold spheres in every level and more
  • A huge pile of bosses to fight and enemies to encounter
  • A large varied soundtrack
  • A simple, yet engaging storyline, mostly told through visuals.

Music by:

Sunkenships aka Michael Becze
Oliver Kjølner
Myself
Leonardo Vergara
WhiteNoiseWave

Voice acting by:

Ross Copson as Matt
Mathew Dwyer as Chip
Katerina Smag as Aria
Tom Robertson as Huey
Adi Tri as Ben
Tom Robertson as Drake
Stephanie Gooch as Luna
Johan Aldgård as Mike
(Voice actor needed) as Felix
(Voice actor needed) as Oliver
(Voice actor needed) as OH
Joseph Hopkins as Axel
(Voice actor needed) as Flora
Jacquie Tranchda as Rosa
(Voice actor needed) as Alexia
Tom Robertson as the Dojo Master
Tom Robertson as Male citizens

If you wish to record any gameplay video of TLoTA, you are more than welcome of doing so! It is actually preferred, as it helps publicity and feedback.


Full OST & more videos:
Youtube.com

Steam page:
Steamcommunity.com
Facebook page:
Facebook.com

Follow me on Facebook, Twitter or DeviantArt:
Twitter.com

Facebook.com

Kirbypwnage.deviantart.com

Check out other projects I'm working on!

The Second One:
Indiedb.com
Adventure of Sol:
Indiedb.com
Galactic Rangers:
Indiedb.com

Image RSS Feed Latest Screens
Golden Steak item Steak item Credits
Blog RSS Feed Report abuse Latest News: Back in development!

2 comments by Kirbypwnage on Aug 18th, 2014

Hi everyone!

TLoTA is back in development once again. I'll explain whats been going on and whats new, and also say a bit about the nearby release date!

First off, development stopped for a while due to a huge lack of inspiration. However, while I have not been working a whole ton on TLoTA during this time, I have been working a lot on my other projects! I figured I could say a bit about them as well.

The first project I've been working on, is another game made solo by me. So far it's 100% my work at least.

Cover artwork

It's called "Galactic Rangers", and it is very inspired by the Metroid Prime trilogy. You go around areas, exploring planets, defeating enemies and collecting items. There are also of course a lot of bosses and minibosses in there as well. For you guys to get a feel for the game, I'll post a few artworks down below!

Nico concept art

Thats Nico, he is the main character who you play as through the whole game. You can play with more players in co-op mode as well!

Squad A concept art

Thats Squad A. They are important characters who you meet early on in the game.

Emperor Muorthem artwork

And lastly, that is Emperor Muorthem. He is basically the bad guy, I can promise that he won't prove to be your father at any point though, and neither will he have heavy breathing sound effects, just in case you were wondering.

Before I go to the next project, here is the link to the IndieDB page for the game. It even has an available demo, so be sure to check it out!


Also, here is the OST for GR so far. I've made all of the tracks myself! Youtube.com

The other project is called "Adventure of Sol". I'm developing this one together with iSolsticeDay, the creator of Story of Alexia. It draws a lot of inspiration from Legend of Zelda as we're both fans of the series.

Co-op

As you can see, AoS also (just like TLoTA and GR) features a co-op mode! Possibly with up to four players later on. Oh boy!

Races

AoS features a lot of different races. All of them are together in the picture above!

There is no available demo of AoS just yet. Here is the IndieDB page for AoS though:


I've also made some OST for this one as well. So far this is also made by me: Youtube.com

As you guys can see, I've been doing a lot of work (iSolsticeDay too) lately. I am back now however, so I hope inspiration keeps up until I can finish TLoTA completely.

Credits

I just finished the ending for the game, so the whole game can be played through now. Still, I gotta fix up a few more extra things such as more special moves and animations for a few of the characters, a little more stuff for The Arena (still missing boss rush etc) and some more stages and possibly items for Battle Mode. I also gotta fix up a few of the towns a bit and possibly add a few more secret extra levels.

There is one cool new addition to TLoTA though! I just added difficulty levels into the game yesterday. You can change it in the Options menu at any time, and it'll of course be available in the next demo version.

We have difficulty levels in those other projects already, so it'd be a shame not having it in TLoTA as well. It's a challenging game after all, and as many must be able to experience it closer to their skill level. Or if you simply want a challenge you can play in Hard mode I suppose.

Steak item

There is also a simple addition I've done for fun! Most of you hopefully know about the Steak item already as I have shown it and talked about if before. However...

Golden Steak item

...Now there is the Golden Steak as well! While both of them are rare, this one only exists in a very few amount of levels. Instead of making you 15 times larger it makes you 50 times larger! Just took an hour to implement this version of it though, so it's purely for fun!

Before I end this post, here is my DeviantART account. You can see all the artwork I've made (concept art, fan art, etc) there!


Here is a neat example of fan art I made recently. Zero Two has actually been a big inspiration fro TLoTA in several ways...


02 by Kirbypwnage on deviantART

Also, reminding everyone to check out the TLoTA OST!

Youtube.com

That should be it for now. Thanks for reading!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Legend of The Artifact Demo v1.11

The Legend of The Artifact Demo v1.11

Jul 24, 2014 Demo 0 comments

The Legend of The Artifact Demo, version 1.11. There is a huge changelog this time with a whole ton of fixing and additions! Additions include a new weapon...

The Legend of The Artifact Demo v1.10

The Legend of The Artifact Demo v1.10

Jul 9, 2014 Demo 0 comments

The Legend of The Artifact demo, version 1.10. Not a huge update, but it does contain some important bug fixing, mostly for the benefit of multiplayer.

The Legend of The Artifact Demo v1.09

The Legend of The Artifact Demo v1.09

Jun 29, 2014 Demo 0 comments

The Legend of The Artifact demo, version 1.09. This time Capital Town is available with many new characters and places to visit, another level switched...

Post comment Comments  (0 - 10 of 61)
Kirbypwnage
Kirbypwnage Aug 17 2014, 5:50pm says:

I will be posting news very soon! I apologize for any delays.

+1 vote     reply to comment
KingJordan21
KingJordan21 Jul 12 2014, 6:31am says:

I found out some bugs/glitches with the new update.

1. There is a way to get infinite Scorecubes in the town. If you just talk to the man in the shady alley way, you get one million scorecubes.

2. The text is off to the left on the signs within the 3 training rooms.

3. When you click to play the song "Dojo" the song menu closes itself.

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jul 12 2014, 6:52am replied:

The first one is basically just me forgetting stuff. I gotta give myself tons of cubes to test the shops, I knew I'd forget to set it back again afterwards. xP

The text is basically just another piece of the GUI I've forgotten to fix up for different screen sizes. I'll get that fixed.

No idea why it would close itself, but I'll check it out. Probably just a simple error. ;)

+1 vote     reply to comment
Kirbypwnage
Kirbypwnage Jul 12 2014, 7:23am replied:

But since you already got so many cubes... Buy the sock. Do it, trust me. xP

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 11:06pm says:

I've found some bugs in multiplayer. I was playing the game with 2 of my friends, we were playing on the Icy level.
1. I jumped from a higher part of the map onto one of my friends, and we got stuck inside of each other and no one could move after that.

2. For some reason our characters always moved towards the right without us touching the joystick.

3. On the Icy level, if you walk all the way to the left, you will fall out of the world and just go straight down.

I will post more bugs that I find within the new demo.

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jun 30 2014, 5:14am replied:

I have taken a look at the controller issue. I might have fixed it, as it still works perfectly fine with a Ps3 controller, and it sounds likely for it to work with an Xbox controller as well.

Sadly I have no Xbox controller to test it with, the reason I knew of the issues from before was because a friend of mine brought his Xbox controller with him to play.
I guess I'll just wait until next time he brings his controller to test if it works or not.

+1 vote     reply to comment
Kirbypwnage
Kirbypwnage Jun 30 2014, 5:02am replied:

I'm guessing you guys used Xbox controllers? The Xbox controllers have some really odd things going on with them in the game. I have no idea why at the moment. I'm still working on that.

The stuck thing doesn't make sense at all. Players can't collide with each other. You guys must have done something else to trigger this. I have noticed that on some occasions nobody can move for some reason though.

Thats just a missing invisible wall. Thats no issue. Just don't go to the left for now. :P

Sorry if those controller issues are ruining the experience for you guys, but there is nothing I can do about it just yet. I will see if I can't fix it sometime, hopefully in the next update at least.

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 5:25pm replied:

I have a question actually, are two people able to play the campaign together, and if they are, what would be the controls for the second player?

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jun 29 2014, 6:09pm replied:

You can play story mode with up to four players. However, you need one controller for each player.

You can also play PVP against each other on various stages that are linked to the story. In PVP you can also change a ton of settings like the gamemode, amount of lives, item spawn frequency and the item switch where you can turn of items in general or specific items.

So I'm not sure if you were aware of it, but TLoTA has a pretty advanced PVP mode in it along with the story mode. Should be able to give hours of fun if you have the controllers for it. ;)

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 5:24pm replied:

I got the game to actually work. Now time to play some more of the new update!

+2 votes     reply to comment
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The Legend of The Artifact
Platforms
Windows, Mac, Linux
Developer
Blob Games
Engine
Unity
Contact
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Release Date
TBD
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Genre
Platformer
Theme
Fighter
Players
Single, Multiplayer & Co-Op
Project
Indie
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Latest tweets from @kirbypwnage

Making the first complete build of TLoTA right now! #gamedev #indiedev

9hours 59mins ago

@rustypotatogame @GameDevRobot I think the actual effect looks impressive!

22hours 32mins ago

Anyone here a fan of Smash bros? If so, you'd love TLoTA! :D #gamedev #indiedev

Aug 25 2014, 5:55pm

@mi02817789 There are also some neat settings like item spawn rate, maximum lives, and toggling specific/all items on or off. :P

Aug 25 2014, 5:53pm

@mi02817789 Haha, thanks! It's basically half the game really, so it's a lot of fun if you got some friends and controllers. :)

Aug 25 2014, 5:52pm

@mi02817789 There is no real goal except beating the crap out of your friends. It's basically a version of smash bros. :P

Aug 25 2014, 5:49pm

TLoTA's battle mode has 14 stages, 15 characters, 1 gamemode, teams, and items! #gamedev #indiedev T.co

Aug 25 2014, 5:45pm

@fouad47 @GameDevRobot The thing is though, nobody notices regardless of how active I am. xP

Aug 23 2014, 6:21am

Want to play a fun game? Check out the GR demo, it has plenty of content! T.co #gamedev #indiedev

Aug 23 2014, 5:22am

@GreenfordGames @TheIndieSloth Hehe, well said. :P

Aug 22 2014, 6:28pm

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The Legend of The Artifact
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