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The Legend of The Artifact is a 2.5D platformer with fighting elements for up to 4 players. An evil wizard has stolen the golden treasure known as The Artifact, which keeps the land in peace and harmony. The legend says that four heroes saved the land last time it happened, and now four new heroes will have to stop the wizard and get back The Artifact to it's shrine, The Sanctum.

You will play as one of the four heroes; Matt, Chip, Aria or Huey. Play alone or with friends and advance as a team in order to recover The Artifact and defeat the wizard!

-Multiplayer with up to four players, co-op or against each other
-Fun combat mechanics, along with dozens of items and weapons
-9 worlds to play through
-16 playable characters with different stats and special moves, some unlockable
-70 levels to play, each one adding to the TLoTA universe
-Tons of secrets; three collectible gold spheres in every level and more
-A huge pile of bosses to fight and enemies to encounter
-A large varied soundtrack
-A simple, yet engaging storyline, mostly told through visuals.

Music by:
Sunkenships aka Michael Becze
Oliver Kjølner
Leonardo Vergara

Voice acting by:
Ross Copson as Matt
Mathew Dwyer as Chip
Katerina Smag as Aria
Tom Robertson as Huey
Adi Tri as Ben
Tom Robertson as Drake
Stephanie Gooch as Luna
Johan Aldgård as Mike
Joseph Hopkins as Axel
Jacquie Tranchda as Rosa
Tom Robertson as the Dojo Master
Tom Robertson as Male citizens

Check out TLoTA's full OST here!

TLoTA might be available for Mac and Linux sometime soon after the initial release for Windows.

Check out my other projects here:

Galactic Rangers

Hazard Quest
Adventure of Sol

The Second One

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Blog RSS Feed Report abuse Latest News: More info on release dates, development, and more!

0 comments by FelixBlobDev on Jan 14th, 2015

Hey everyone, Kirbypwnage here!
We got yet another post regarding our game's release dates and the order we'll do them in, as we've done changes and made a full list. We also have a bit on our development plans, and some big news for our huge crossover title; Ultimate Smash Battle!

First off though, we figure we should begin on the order for our games. Here it is!

1. Story of Bas
2. TLoTA 2
3. Toadie's Adventure
4. Adventure of Sol
5. Galactic Rangers
6. Cyberpunk Project (Unnamed)
7. Emblem
8. The Soul Collector
9. Hazard Quest

We did not include Ultimate Smash Battle, as it is a special case. More on that in a bit though!
Right now, we'll basically focus on Story of Bas; which is SolsticeBas main project and first indie game.

Alexia is still here too!

You can check out the game here:


Bas does the major work on it, as it is his game. However, I am composing part of the soundtrack and doing designs and pixel art for him. We do not know when the game will be released yet, but it'll be sometime early this year, hopefully. So stay tuned!

After we've finished Story of Bas, we are going to continue on the sequel to my own main game series: The Legend of The Artifact 2!


Now, this is actually a special case. As we won't only develop TLoTA 2 in this time. This is because Ultimate Smash Battle is made on the exact same coding and mechanics; just made into a crossover fighting game.

Playable characters Playable characters

So in other words, we will develop USB at the same time. We will polish and make the mechanics perfect before splitting it into two games, as we're developing them both together so far. Also, due to the fact that TLoTA 2 acts as USB's base, USB will feature all playable characters that appear in TLoTA 2 as well.

There are some big differences about USB though! We've already mentioned before that USB will take a long time to finish, and we don't want to wait with making the game until we're done with all our other upcoming games either. So we've decided to finish up the 10 characters we have announced so far and make the mechanics as perfect as we can, and after that we will release the game!
Don't worry though; we have not scrapped the rest of the characters, stages, and the story mode. We want to do an unique approach to developing the game, so the rest of the characters, stages, etc. will be released in free updates as we develop our other games! USB will release sometime during (or after) TLoTA 2's development.

Results screen
But this is not all! We have got a good chance of getting our first third party indie game planned for USB. I can't reveal what indie game this is just yet, but we'll get there!

However, we don't want to pull all the attention towards us and our own games when we have third parties involved! So we are officially renaming "Blob Games Ultimate Smash Battle" to simply "Indie Game Battle"!
Something along those lines anyways. We hope you guys are looking forward to this as much as we are!

Other than this, we will focus on our games in a set order afterwards, with USB in the side. We will also do crowdfunding to fund the marketing for our games as soon as they have playable demos, so we hope we can get your support!

What do you think about our development plans?
Thanks for reading, we look forward to a bright game development future!

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The Legend of The Artifact Demo v1.12

The Legend of The Artifact Demo v1.12

Sep 1, 2014 Demo 0 comments

The Legend of The Artifact Demo, version v1.12. A lot of bug fixes done and some improvements. Probably one of the final demo versions needed!

Post comment Comments  (0 - 10 of 64)
FelixBlobDev Creator
FelixBlobDev Dec 10 2014, 4:39am says:

New news post! TLoTA 2 has been announced!

+1 vote   reply to comment
FelixBlobDev Creator
FelixBlobDev Aug 17 2014, 5:50pm says:

I will be posting news very soon! I apologize for any delays.

+2 votes   reply to comment
kjebrown Nov 29 2014, 5:03am replied:

just to ask can i play with a keybored and a controlor for 2 player?

+2 votes     reply to comment
FelixBlobDev Creator
FelixBlobDev Nov 29 2014, 5:41am replied:

Sadly, no. I understand that this could be quite an issue for people with only one controller to play with, but due to how Unity detects controller input it is impossible as far as I know.

To explain it better: When you connect a controller, it usually then takes Player 1's input. If you connect another one after that, it becomes Player 2, and so forth.
Now, the issue is that the keyboard is always Player 1. So with only one controller, you'd both control Player 1. This is how it is handled, so unless you can set the player that the keyboard and the specific controller controls, this is sadly impossible.

I'm not an expert on it, so if there is some kind of program or trick that allows you to do this (I've searched a bit around, didn't find anything that did though) it should be entirely possible.
But unless you find a way to set the player they control it appears to be impossible.

Sorry I can't do much about this, but thats just how the system works(can't say if it is the machine itself or Unity though).
It may be dumb, but you'd have to find a way around it at the moment. ._.

+1 vote   reply to comment
KingJordan21 Jul 12 2014, 6:31am says:

I found out some bugs/glitches with the new update.

1. There is a way to get infinite Scorecubes in the town. If you just talk to the man in the shady alley way, you get one million scorecubes.

2. The text is off to the left on the signs within the 3 training rooms.

3. When you click to play the song "Dojo" the song menu closes itself.

+3 votes     reply to comment
FelixBlobDev Creator
FelixBlobDev Jul 12 2014, 6:52am replied:

The first one is basically just me forgetting stuff. I gotta give myself tons of cubes to test the shops, I knew I'd forget to set it back again afterwards. xP

The text is basically just another piece of the GUI I've forgotten to fix up for different screen sizes. I'll get that fixed.

No idea why it would close itself, but I'll check it out. Probably just a simple error. ;)

+2 votes   reply to comment
FelixBlobDev Creator
FelixBlobDev Jul 12 2014, 7:23am replied:

But since you already got so many cubes... Buy the sock. Do it, trust me. xP

+2 votes   reply to comment
KingJordan21 Jun 29 2014, 11:06pm says:

I've found some bugs in multiplayer. I was playing the game with 2 of my friends, we were playing on the Icy level.
1. I jumped from a higher part of the map onto one of my friends, and we got stuck inside of each other and no one could move after that.

2. For some reason our characters always moved towards the right without us touching the joystick.

3. On the Icy level, if you walk all the way to the left, you will fall out of the world and just go straight down.

I will post more bugs that I find within the new demo.

+3 votes     reply to comment
FelixBlobDev Creator
FelixBlobDev Jun 30 2014, 5:14am replied:

I have taken a look at the controller issue. I might have fixed it, as it still works perfectly fine with a Ps3 controller, and it sounds likely for it to work with an Xbox controller as well.

Sadly I have no Xbox controller to test it with, the reason I knew of the issues from before was because a friend of mine brought his Xbox controller with him to play.
I guess I'll just wait until next time he brings his controller to test if it works or not.

+2 votes   reply to comment
FelixBlobDev Creator
FelixBlobDev Jun 30 2014, 5:02am replied:

I'm guessing you guys used Xbox controllers? The Xbox controllers have some really odd things going on with them in the game. I have no idea why at the moment. I'm still working on that.

The stuck thing doesn't make sense at all. Players can't collide with each other. You guys must have done something else to trigger this. I have noticed that on some occasions nobody can move for some reason though.

Thats just a missing invisible wall. Thats no issue. Just don't go to the left for now. :P

Sorry if those controller issues are ruining the experience for you guys, but there is nothing I can do about it just yet. I will see if I can't fix it sometime, hopefully in the next update at least.

+2 votes   reply to comment
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The Legend of The Artifact
Windows, Mac, Linux
Blob Games Studio
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Release Date
Released Sep 23, 2014
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Single, Multiplayer & Co-Op

Latest tweets from @kirbypwnage

@2missing4u We might post more of it soon, and I'll show off the complete version of this image in the next few days.

4hours 7mins ago

@2missing4u It's a whole different thing. :) But it has the giant battle mechanic, which is in mostly all TLoTA games.

4hours 7mins ago

@2missing4u Good idea, but the small people wouldn't even be 1 pixel big. xD In other words, definitely not visible.

4hours 8mins ago

Doing some quick concept art. Turning out pretty good. :) #gamedev #indiedev #conceptart T.co

4hours 59mins ago

Working on something cool... What do you think it is? :) #gamedev #indiedev #pixelart T.co

7hours 12mins ago

Another #pixelart by @iSolsticeDay. This one is of his own characters Alexia and Shelby! T.co #gamedev #indiedev

14hours 7mins ago

@iSolsticeDay made some very cute pixel art Here is Aria from TLoTA! Adoreable. :3 T.co #gamedev #indiedev #pixelart

14hours 10mins ago

@NeverworksGames @GamesPicturesGO Never seen it before. xD Looks good tho! ^^

15hours 36mins ago

@gustavo_dos @TheIndieSloth Thank you! :)

Feb 25 2015, 5:17pm

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