The Fluff project is a adventure game with tropical microcosmos scenery with steampunks elements. Sounds a little bit weird, huh?
The World - which our fluff hero lives - is a giantic tree with warm climate and full of strangest corners and amazing places, which offer many mysteries to solve. Locations are full of colors and details, and The World is full of life and juciy plants. But lets start with this: What are the Fluffs? They are small colorful creatures which adapt to wild environment of jungle. Thanks to their little size they are able to live inside fruits, tunnels and in trunks. They have created unique abilities to survive and thereby they are poisonous they were able to live in this land. But they are not dumb - our hero is not a "worm". Fluffs are smart and even though they are simpletons, they are very much alike humans, they are moody and sometimes funny. But their idyllic life is troubled by goblins which are jealous of Fluffs invincibility in jungle. Goblins unlike Fluffs, know a little bit of technology, which is still not so unknown for Fluffs.
In the game you control the actions of one of them. The main character getting out of bed in the morning has a whole little family on his head during the game and he realizes that he must save his wife who cannot return home by a malicious goblin. As it turns out, his love leaving the house locked the door. This will be our first trivial, the mission of the game. Looking for ways to save wife catch goblin. We cross fantastic green world by solving puzzles and collecting the necessary items. During your adventure you will come across a lot of problems and comical characters. The main character reveals itself in a real sense of humor, because fluffy species is hilarious. There will also interludes in the form of puzzle games and skill in a moderate amount that will not spoil the fun.
The project is in progress and we invite you to read the rest of the tabs. We do not share anything, because a good adventure game, is a complete adventure game. Demo announce at the beginning of November and the full version at the end of 2014. We encourage you to support our project.
Who makes the project? Well, design studio creates "afternoon effect" in the triune composition of imagination and endless possibilities. We will try to not leave unsatisfied game as it happens in the classical productions of this type and the game will be more and more difficult as you play.
For more info visit our website: Fluff.indemi2.pl
Latest tweets from @fluffthe
New trailer is valible
Apr 28 2013
Apr 28 2013
Game trailer: T.co
Apr 17 2013
Niebawem będzie mały zwiastun.
Apr 13 2013
Mayby trailer....hmmm. We think
Apr 12 2013
Apr 11 2013
We working, we working...
Apr 11 2013