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The Cabin will be a first person survival horror game for PC, featuring a dynamic storyline that will constantly adapt to the player’s actions, and a small open world to be explored. We play as Alex, a young woman in her early thirties. She and her boyfriend, Matthew, have decided to spend a weekend in a large cabin in the British countryside, hoping it’ll be the chance to put their turbulent past behind them and start anew. However, they will soon realize they are not alone. There’s something or someone lurking around the cabin, and the couple will have to rely on their instincts to survive the night. Or maybe not… This synopsis will be true for many players, but not for all. The most interesting part about “The Cabin” is the fact that players can experience a complete story and reach one of the game’s several endings without even getting close to the actual cabin. After a brief (and completely optional) introduction to the game, the player is set free to do as he or she pleases.

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The Cabin - Creating a Character: Matthew Craft

The Cabin - Creating a Character: Matthew Craft

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Here's how we created one of our characters in the upcoming survival horror game "The Cabin"

The Cabin - Creating Dynamic Storylines

The Cabin - Creating Dynamic Storylines

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Here's a sneak peak into the "Event Editor" The Cabin's designer uses to create custom dynamic storylines.