After a month of work fixing the alien's artificial intelligence, creating the animations, placing cameras and playtesting, I have finally managed to release the trailer ! Here it is !
NOTE : The low-res graphics you can see in this trailer are not final for the game and has been considerably reworked now ! A lot of things have been changed, so this trailer is actually more to give an idea of the atmosphere of the game and it's gameplay ! Watch the screenshots to see the improved graphics.
The trailer was the last thing I missed to submit the game at Steam Greenlight, so it is now submitted and it is up to the community to vote for. So if you like the game please vote for it at Greenlight !
Now that I am done with the trailer, I can spend full time working on the game itself ! The game is actually in it's beta stage and is well playable, but there is still many things which must or which I would like to implement :
- Implementing a simple cooperation mode where you can complete the game with people online or with friends in a LAN.
- Adding a support for creating new maps and sharing them on the Internet. It is already possible to set from the map editor how many waves of aliens to spawn, from where the aliens will come, where to spawn the weapons, what kind of aliens to spawn, etc... The community mappers will also be able to trigger events after a specific wave that could open a door or a way to a new area, thus creating advanced maps with their own story line and gameplay mechanic. They could also tweak the alien waves to create maps with endless waves.
- Improving the graphics, especially the aliens, the desert and the weapons !
However, adding support for creating custom maps won't be easy since it's seems that UDK has some terrible lacks for shipping a game with a custom map editor. But I'll try to find a way out, if you know any tips about this it would be very helpful to contact me...
You can visit this link to the website to have a full description of the game.
Devdan
Any ETA on a release? I'm eager to give it a shot. "low res" textures don't bother me. :)
agreed! gameplay over graphics anyday, keep ironing out the code, graphics can come later :)
Im not quite sure why i dont like the look of the game. Textures are obviously bad, but as you stated above that will change. I would say go for more realistic lighting? Now the lighting level looks like straight from 2001... when there was no lighting. For what i know the unreal engine is pretty powerful, and can do better lighting than this? Idk, but anyway looks nice and i hope you get to finish Greenlight voting!
if they seriously bump up the movement speed and really sort out those janky animations, I think I'll be on board. Oh and plz make the story as tongue in cheek as possible.
Your obviously a talented developer but it looks like at least some of your models are ripped from other sources. The gas tank for instance looks suspiciously like the one in Left 4 dead 2.
If I was to hazard a guess, the only model you have created are the aliens (because frankly its a mess from a modeling point of view) and I think you have used UDK to make the terrain but that's it.
I say this because you want to be sure you don't run into legal issues after the game is green lit and you start to profit from it.
Lot of game companies buy stock assets and many are for sale pretty cheap. *cough*STALKER HALFLIFE2 DOOM3 ACCUSATIONS*cough*