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Super Galaxy Squadron is a pseudo-retro shmup with modern influences. All proceeds from the final game will go to Child's Play Charity (http://www.childsplaycharity.org/).

After weeks of delays, SGS is finally on Kickstarter and Greenlight

Get us to $2000 for a kickass soundtrack by video game rock band Random Encounter


An alpha demo is now available, and any feedback is helpful and appreciated

SGS Alpha Demo 0.4.5

Website
Super Galaxy Squadron is a shoot-'em-up that believes tradition shouldn't get in the way of fun. While the classic arcadey difficulty that the genre is known for has its advantages, many people are turned off by mechanics that seem, for lack of a kinder word, archaic.

Difficulty has an important place in the modern gaming world, as any fan of Dark Souls or indie roguelikes can attest, but in this age a game needs more than strict memorization to make it fun and enduring. That's why SGS mixes the old-school formula with more forgiving and unpredictable (but not unfair) elements, making it accessible to average players and giving them a reason to keep playing, even if they couldn't care less about high scores. Of course, anyone looking for a challenge will also be satisfied.

Featuring-

  • 14 playable ships with distinct stats and weapons
  • A powerful, infinitely rechargeable special weapon for each ship
  • A forgiving health system
  • A wide range of ship-specific upgrades
  • Vibrant pixel art at 60 FPS
  • Several arcade-style levels with unique bosses
  • An endless mode with escalating difficulty
  • Bullets
  • A one-hit-kill hardcore option
  • Space
  • NES inspired visuals and sound
  • Primal, exhilarating satisfaction
  • Thrilling, breathtaking, heart-pounding, adrenaline-pumping intense space action with bullets in space
  • Dramatic summarization
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Twitter

Latest tweets from @nickclinkscales

@IamKillswitch I honestly haven't thought about it much, but if there's interest (and apparently there is) I'll see if I can make it happen

Aug 18 2014, 9:21pm

#screenshotsaturday Started work on boss #4, which means. as one would expect, bullets T.co T.co

Aug 16 2014, 10:21pm

RT @FraynkWash: Man the pixel art of this looks great: T.co

Aug 14 2014, 11:35pm

RT @retrogamingmag: Over on @Kickstarter there is a new overhead scrolling shooter that benefits @CPCharity - T.co #retro

Aug 13 2014, 5:02pm

$85 away from getting Super Galaxy Squadron on Linux as well as Mac and PC T.co

Aug 12 2014, 6:13pm

Not exactly a screenshot for #screenshotsaturday , here's almost every sprite in SGS #gamedev T.co T.co

Aug 9 2014, 10:20pm

Hey @loadingreadyrun/@DesertBus, we're working toward @RE_Band music for a game benefiting @CPCharity, mind an RT? T.co

Aug 7 2014, 10:45pm

@michaelheald Thanks, glad to see all the interest.

Aug 7 2014, 7:27pm

RT @Indie_RetroNEWS: Super Galaxy Squadron , Fast paced Shoot 'em up for Steam Greenlight T.co @NickClinkscales #gamedev

Aug 7 2014, 6:59pm

First goal down in less than 24 hours, let's get those Mac/Linux ports and a @RE_Band soundtrack at $2000 T.co

Aug 7 2014, 4:03pm

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SGS Alpha Demo 0.4.5

SGS Alpha Demo 0.4.5

Aug 1, 2014 Demo 0 comments

A demo of the endless mode, with 7 ships, escalating difficulty, and a randomly spawning boss.

Post comment Comments
com8com1
com8com1 Jul 13 2014, 9:31am says:

Looks tasty! Nice graphics and gameplay. Only thing missing is a decent chiptune soundtrack. ^^
Are you planning to release a demo soon?

+1 vote     reply to comment
mrKaizen
mrKaizen Jun 7 2014, 8:48am says:

Nice! I only dislike the shot sfx... in any case, good job! ^_^

+2 votes     reply to comment
NickClinkscales
NickClinkscales Jun 10 2014, 11:16pm replied:

Yeah, I've been needing to fix that for a while, I guess it's probably time to actually get around it.

+3 votes     reply to comment
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Super Galaxy Squadron
Platform
Windows
Developed By
NickClinkscales
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Release Date
Coming Q4 2014
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Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Super Galaxy Squadron
Super Galaxy Squadron
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