Steel Storm is a top down arcade shooter with old school spirit. The game has score oriented competitive gameplay, and is designed for people who like fast paced action, hordes of smart enemies, destructible worlds and ground shaking explosions. The events take place in an alternative universe where you control an advanced hovertank, packed with the most advanced and sophisticated weapons. Your task is simple, but nevertheless not trivial. In the fight against extraterrestrial invaders, you must prevail! Key features: * Enjoy fast paced and streamlined gameplay * 20+ hours of gameplay * Engage in online warfare with up to 16 players in any of the multi-player modes * Pave your way to victory with the burning remains of your enemies through 25 different campaign missions * Complete Challenges and unlock First-Person camera mode * Create new missions or modify existing ones using the unique real-time collaborative mission editor and share them with the world
While we are polishing and tuning up Episode I, our level designer knocked out yet another beautiful environment for Steel Storm Episode II
Posted by motorsep on Sep 20th, 2010
While we are polishing and tuning up Episode I, to remove 'beta' tag from it, our level designer knocked out yet another beautiful environment for Steel Storm Episode II. It's an industrial environment, filled with sky bridges, hanging above a chasm. While the level considered to be WiP, you get to see it anyway:
You can find more images in the gallery.
On the other note, we are surprised with a little amount of response that we've got about Episode I.
We appreciate what we've got, don't get me wrong, but with ~12k of visitors I really expected more interest and feedback.
Currently, we are balancing the game, adding better feedback for player and it's damages. The plan is to revise missions, add another campaign and finalize the release of Episode I, so we can get to work on Episode II.
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hmm.. no feedback? everyone is busy playing Civ5? :P
I downloaded the first episode but have yet to get around to playing it. I'll probably comment on it once I've had a chance to sit down with episode one. :)