• Register

Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

Forum Thread
  Posts  
Crafting and realism (Games : StaudSoft's Synthetic World : Forum : Feature Request : Crafting and realism) Locked
Thread Options
Oct 19 2014 Anchor

Also a suggestion for reducing micromanagement of the crafting. Is it possible to make a smart crafting systems that allows you to drill down and back up again.
For example - you need nails and planks and iron for a chest (or similar). So instead of finding the scrolling back to the nails and then crafting and then back again, maybe you could press the picture/word nails and it opens a sub crafting menu. This could maybe drill down several levels. Would make the game a lot more fun without ruining the realism.

Another thing on realism.
Is it possible, if it is not too much trouble, to have trees fall down once you cut the trunk.
It would be great, it has always been weird in these types of games.

Also the water doesn't flow down.
It is cool to have a water ceiling but is it likely that water physics will improve? [Edit: I saw that this is a yes]

Another thought
- with respect to plants it would be great if we could just use "E" to harvest them, rather than having to use the axe to harvest

Edited by: micromil

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.