• Register

StarLife is a Turn Based 4X Space Strategy Game. Our aim is to surpass the unbeaten classic, Master of Orion, and to create a new standard of the genre. We are overhauling many of the stagnant or underdeveloped game areas. Technology system is more developed, with four ways to gain knowledge and improve it (research, civil research, prototyping, diplomacy, espionage). Diplomacy is completely remade, based on intentions: your every action has an agenda, which other empires might get knowledge of and react accordingly. We are also adding elements of grand strategy games, in order to cut down on micromanagement while preserving player choice and complexity. For example, you do not control single ships, but can order a fleet to patrol a certain region of your empire or attack a designated point. Other features of StarLife include quick but deep combat system, unique races to play, and beautiful pixel art graphics.

RSS Articles
Colonies, Events, and Regions

Colonies, Events, and Regions

News

We are showing the Colonies UI, Events window and Voronoi diagram - region division. Our demo is close at hand!

Gameplay - Espionage

Gameplay - Espionage

News

We have already discussed diplomacy, now it's time to present our take on Espionage.

Icons!

Icons!

News 4 comments

We have finished making some icons that will appear in StarLife demo.

Races #3: Krom

Races #3: Krom

News 1 comment

The third race making an appearance in StarLife is rock-like Krom.

Music: two new tracks

Music: two new tracks

News

Anders, our music artist, made two new tracks for StarLife.

Fonts

Fonts

News 7 comments

We've been playing with fonts lately, which one do you prefer?

Races #2: the Empire

Races #2: the Empire

News

Here’s the second race we are showing: the ominous Empire.

Races #1: Humans

Races #1: Humans

News

Time to start showing the races you will be able to play in StarLife. Currently, we plan on including at least ten species in the base game, with more...