StarMade is a Minecraft inspired multiplayer 3D space shooter. Build your own ship and conquer the galaxy.
This is a very special update, as for the first time the player can now explore an infinite universe.
Posted by schema on Jun 20th, 2012
Hello and welcome to StarMade,
The player can now fly out and visit different systems and locations. A universe location (Star System, Nebula, Asteroid field, etc...) will be called "Sector" in the game. These sectors are randomly generated. As of now, there are three types of varying sectors available:
The sector system is build for performance and memory usage. Sectors where currently no player is will be written to disk, so the memory won't fill up as you go. There are still some tiny lags or jumps when changing a sector, but that will be fixed in future versions.
Thanks to all the people, that sent in reports and to all of you writing in the Forums, you're awesome!
Now I'm trying to fix as many bugs as possible, and performing some stress tests with the infinite universe in multi player. Furthermore, I'll focus on different types of asteroids and space stations, as well as enemy AI that will be randomly guarding sectors (or spawn in sectors). Also, I'll try to implement shop economies: shops will vary their prices based of their stock and their demand.
This i a very nice concept. I'm looking forward to the release!
is anybody else experiencing crashes upon firing missiles?