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What happens when your inner demons come alive? And how do you survive when all you can do is run? In Spotted, you play as a 47-year-old man abandoned by his mother and devastated by the recent death of his father. The spiraling depression and unstable mental state that results spawns strange and terrifying creatures before his eyes. When what's in your head can kill you, all you can do is run, but when heart failure poses a constant threat, running can be the most difficult task in the world. Spotted is an upcoming survival horror game with an alpha release planned for 2014.
The beta of the game Spotted is finished! I hope you will like it and donĀ“t forget to give feedback so I can improve the final version. Furthermore I...
spotted beta release
Happy new year! I have finished the first half of the game. Now I can define a Beta release date for february. Furthermore I fixed some major bugs in...
spotted 12th update
I broke my promise to make monthly updates but during the last two months I had some problems with other stuff and was working on the Conspectus alpha...
spotted 10th update
Started a smaller secret Project. Created the first puzzle for the map and tried to create a note inventory still not finished. Thinking about making...
spotted 9th update
I made some progress in the gameplay section of the game and create some props I also made some animations.
spotted: 8th update
Because the last update is only 6 days ago not much have changed i created a basic AiFollowSystem and found someone for the Music and Soundtracks.And...
spotted: new years update
Started with UnrealScript made a learning project. Experimented with the HUD and try to make a custom Inventory. Work with books to expand my knowledge...
spotted: 5th update
A short Tutorial for UDK to setup a switchable flashlight that follows the camera.
udk kismet: flashlight with camera rotation
Had 2 weeks of vacation and made a Pause so just could change a few things still need to create more gameplay elements. And I thought I could finish the...
spotted: 4th update
I moved from Unity to UDK and created a new version of the first map. Also i have added some sounds made by Stu Sibley in the first. As always more Props...
spotted: 3th update
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