A Spongebob game project, with a physics based world(Ragdoll and loads of interactable objects)

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Things that you could do in the game.
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Jellyfishing
Working at the Krust Krab
Boat driving/Racing
quests based on episodes from the show
some unique quests
Physics based puzzles
multiplayer
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Playable Characters ( Planned )
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Spongebob Squarepants (50%)

Mr.Krabs (Wip)

Sandy Cheeks (wip)

Patrick Star (Finished)

Sheldon J. Plankton (Wip)

Squidward Tentacles (Wip)

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Explorable areas (Planned )

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Spongebobs Neighborhood (43%)

JellyfishFields (Wip)

KrustKrab (Wip)

Chumbucked (Wip)

Downtown (Wip)

Rock Bottom (Wip)

Sandy's Dome (Wip)

Barg'n'Mart (WIP)
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Hello people! NEWS

Hello people! NEWS

News

Hi everyone, currently I'm working on a playable demo for all of you to try out, the demo will be a small map of Spongebobs neighborhood and will include...

Animations

Animations

News

Currently working on new animations. And some current game path decisions.

Looking for more 3D model artist and C# Scripters

Looking for more 3D model artist and C# Scripters

News

Currently looking for more Scripters and 3D model artists Game engine: Unity 5.6 3D modeling software: Blender 3D Scripting language: C#

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SpongebobDEmo

SpongebobDEmo

Demo 1 comment

Controls WASD move, right click attack, spacebar jump, left shift sprint. hold and drag the mouse while clicking to move the camera

SpongebobMovementDEMO

SpongebobMovementDEMO

Demo 2 comments

A short demo to show all of y'all the control setup i have chosen for the game, none of these animations are final, some are more complete than others...

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SpongeBob Sim
Platforms
Windows
Developer & Publisher
Nonya
Engine
Unity
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Release date
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Style
Genre
Role Playing
Theme
Comic
Players
Single Player
Project
Indie
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SpongeBob Sim
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Files
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