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Tactics Over Quick Fingers

Your creativity in forming and executing a plan is much more important than how fast you can click. Knowing when to attack, when to retreat and when to focus on defending and resupplying is crucial.

Simplicity Over Convolution

Smart fleet composition, deployment an maneuvering for a concerted attack decides victory or defeat. Deceit, feign strikes and strategical traps are what you should be focusing on, not deciding what tech upgrade to research next.

Wits Over Tech Trees

The only challenge that faces you is that of outwitting your opponent. As with classic strategy games, what matters is your tactical creativity, not intricacies of game mechanics.

  • Simple but deep multiplayer gameplay
  • Focus on tactical challenges and high level strategy
  • Online head-to-head multiplayer
  • Minimalistic design
  • Austere aesthetics and atmosphere
  • Meditative soundscapes to put your mind to the challenge
  • A 4X game
  • A single player game with an extensive campaign
  • A toaster
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"Reports of my death have been greatly exaggerated" - Mark Twain

It's been some time since the last update (and that's putting it mildly;)) but work on the game never really stopped - and now we're back with some concrete news! So lets get down to it:

  • Name Change. The most obvious change. Galaxy at War is now SPACECOM - a name inspired by military abbreviations such as JSOC, USCENTCOM, COMAFFOR and the like. This game is about space command, and we wanted the name to push across that message.
  • Aesthetics Change. In line with the name change comes a complete overhaul of game aesthetics - they're now a lot simpler, cleaner. They're meant to communicate an abstract command screen that a general would use for an overview of fleet operations - think Ender's Game vibe;) Together with visual overhaul comes a superb distant, meditative soundscape to put your mind to the challenge. Check out a screenshot below, showcasing the new visual style:

  • Steam Greenlight. All these changes do not come without a reason - we've launched SPACECOM on Steam Greenlight! Obviously, we could use your vote here, so go ahead and vote us up if what you read and see is appealing!

Last but not least - check out the new trailer that we've cooked up for this occasion:

Hope you like the new concept enough to give us an upvote!:)

Galaxy at War - Now (experimentally) In Your Browser!

Galaxy at War - Now (experimentally) In Your Browser!

2 years ago News 2 comments

We've got a new build live and kicking! In addition to regular standalone builds you can now preview the game in your browser!

New Galaxy at War build available to play!

New Galaxy at War build available to play!

2 years ago News 0 comments

'Lo and behold, the new build is here! While it includes mostly improvements on the technical side we did manage to squeeze in a couple of interesting...

Battle Report #2 Video

Battle Report #2 Video

2 years ago News 1 comment

Moving pictures again! For a good weekend kickoff we're sharing Battle Report #2, showcasing a bigger map and a completely different gameplay style.

New build sneak peek

New build sneak peek

2 years ago News 1 comment

A short update today, on fun little gameplay stats feature included in the up and coming build!

SPACECOM is a hardcore multiplayer meditative strategy game where deception, smart movement and choice of battle decide victory or defeat. It's a minimalistic game design etude on mechanics of real-time tactics and strategy. The game focuses on the core...
Post comment Comments  (0 - 10 of 18)
Nanoelite001 Mar 4 2014 says:

Sooooo... what's up?

Been a while, you guys aren't dead are ya?
Hopefully the game isn't either :P

If someone has actually died, however, I apologize for the joke.

+1 vote     reply to comment
Captain_Pritus Feb 23 2013 says:

i found a bug..
if you are playing a singeplayer game for like idk 5 minates and you click
"canel Order" it disconects you

+1 vote     reply to comment
qoobah Creator
qoobah Feb 24 2013 replied:

Thanks for the info, will look into this! Did it happen to you more than once?

+1 vote   reply to comment
Captain_Pritus Feb 25 2013 replied:

Only once but I had restart to get it to work again

+1 vote     reply to comment
qoobah Creator
qoobah Feb 26 2013 replied:

This could happen randomly, but we'll look into it anyways. Thanks for the heads up!

+1 vote   reply to comment
Captain_Pritus Feb 27 2013 replied:

Your welcome..

+1 vote     reply to comment
LordThash Feb 19 2013 says:

I have found a bug! sometimes when I get 450 dollars it randomly builds a hetradox!

+1 vote     reply to comment
qoobah Creator
qoobah Feb 20 2013 replied:

Hm, that's strange... According to our test it should overload the special gravity dampener rather than build a hetradox... There must have been temporal fluctuations in the auxiliary inverted diagnostic.

Can you describe what were you doing when you encountered that bug? ;))

+1 vote   reply to comment
[$#!T-Happens] Feb 21 2013 replied:


+2 votes     reply to comment
qoobah Creator
qoobah Feb 21 2013 replied:

SOAK FERROCIOUS HOLOSPECTRUM! Yeah, we love Spaceteam too;)

+1 vote   reply to comment
LordThash Feb 20 2013 replied:

I was just building up my war force as the orange guys.

+2 votes     reply to comment
qoobah Creator
qoobah Feb 21 2013 replied:

Ok, check tangerine or ecru next time and let us know how it went;)))

+1 vote   reply to comment
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Last Update
1 year ago
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