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Tactics Over Quick Fingers

Your creativity in forming and executing a plan is much more important than how fast you can click. Knowing when to attack, when to retreat and when to focus on defending and resupplying is crucial.

Simplicity Over Convolution

Smart fleet composition, deployment an maneuvering for a concerted attack decides victory or defeat. Deceit, feign strikes and strategical traps are what you should be focusing on, not deciding what tech upgrade to research next.

Wits Over Tech Trees

The only challenge that faces you is that of outwitting your opponent. As with classic strategy games, what matters is your tactical creativity, not intricacies of game mechanics.

What SPACECOM is
  • Simple but deep multiplayer gameplay
  • Focus on tactical challenges and high level strategy
  • Online head-to-head multiplayer
  • Minimalistic design
  • Austere aesthetics and atmosphere
  • Meditative soundscapes to put your mind to the challenge
What SPACECOM is NOT
  • A 4X game
  • A single player game with an extensive campaign
  • A toaster
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"Reports of my death have been greatly exaggerated" - Mark Twain

It's been some time since the last update (and that's putting it mildly;)) but work on the game never really stopped - and now we're back with some concrete news! So lets get down to it:

  • Name Change. The most obvious change. Galaxy at War is now SPACECOM - a name inspired by military abbreviations such as JSOC, USCENTCOM, COMAFFOR and the like. This game is about space command, and we wanted the name to push across that message.
  • Aesthetics Change. In line with the name change comes a complete overhaul of game aesthetics - they're now a lot simpler, cleaner. They're meant to communicate an abstract command screen that a general would use for an overview of fleet operations - think Ender's Game vibe;) Together with visual overhaul comes a superb distant, meditative soundscape to put your mind to the challenge. Check out a screenshot below, showcasing the new visual style:
Screenshots

  • Steam Greenlight. All these changes do not come without a reason - we've launched SPACECOM on Steam Greenlight! Obviously, we could use your vote here, so go ahead and vote us up if what you read and see is appealing!

Last but not least - check out the new trailer that we've cooked up for this occasion:


Hope you like the new concept enough to give us an upvote!:)

Galaxy at War - Now (experimentally) In Your Browser!

Galaxy at War - Now (experimentally) In Your Browser!

News 2 comments

We've got a new build live and kicking! In addition to regular standalone builds you can now preview the game in your browser!

New Galaxy at War build available to play!

New Galaxy at War build available to play!

News

'Lo and behold, the new build is here! While it includes mostly improvements on the technical side we did manage to squeeze in a couple of interesting...

Battle Report #2 Video

Battle Report #2 Video

News 1 comment

Moving pictures again! For a good weekend kickoff we're sharing Battle Report #2, showcasing a bigger map and a completely different gameplay style.

New build sneak peek

New build sneak peek

News 1 comment

A short update today, on fun little gameplay stats feature included in the up and coming build!

Comments  (0 - 10 of 18)
Nanoelite001

Sooooo... what's up?

Been a while, you guys aren't dead are ya?
Hopefully the game isn't either :P

If someone has actually died, however, I apologize for the joke.

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Captain_Pritus
Captain_Pritus

i found a bug..
if you are playing a singeplayer game for like idk 5 minates and you click
"canel Order" it disconects you

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qoobah Creator
qoobah

Thanks for the info, will look into this! Did it happen to you more than once?

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Captain_Pritus
Captain_Pritus

Only once but I had restart to get it to work again

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qoobah Creator
qoobah

This could happen randomly, but we'll look into it anyways. Thanks for the heads up!

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Captain_Pritus
Captain_Pritus

Your welcome..

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LordThash
LordThash

I have found a bug! sometimes when I get 450 dollars it randomly builds a hetradox!

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qoobah Creator
qoobah

Hm, that's strange... According to our test it should overload the special gravity dampener rather than build a hetradox... There must have been temporal fluctuations in the auxiliary inverted diagnostic.

Can you describe what were you doing when you encountered that bug? ;))

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[$#!T-Happens]
[$#!T-Happens]

CHECK THE FLUX CAPACITOR

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qoobah Creator
qoobah

SOAK FERROCIOUS HOLOSPECTRUM! Yeah, we love Spaceteam too;)

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LordThash
LordThash

I was just building up my war force as the orange guys.

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qoobah Creator
qoobah

Ok, check tangerine or ecru next time and let us know how it went;)))

Reply Good karma+1 vote
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SPACECOM
Platforms
Windows, Mac
Creator
qoobah
Engine
Unity
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Sci-Fi
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