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A short, satirical and comical sci-fi story that takes place aboard a small space station in a somewhat strange universe. You have been drafted and shipped to a system on the fringe of colonized space, to make things worse, you have had an AI chip implanted into your head and your memory has failed. Your only desire and purpose is to get off the station. Game features NPCs that take care of their needs, the station feels alive and there are subtle different choices that you can make through your journey. The game was made by one person, so it includes programmer art.

Post news Report RSS 13 Weeks of Development

Another week of development and the quest system on Unity side has been implemented.

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Another week of development and the quest system on Unity side has been implemented. Last week was spent on getting the majority of what is needed coded in Unity to support the quest system. Right now, a quest can hand over to another quest, the new quest giver is given an icon indicating the presence of a quest, the quest giver gets a talk option upon a right click and once selected the player is automatically given a path to the target, finally the right dialogue with a NPC portrait is presented to the player.

Behind the scenes the current quest info state is saved and loaded. Also health depletion due to radiation has been tweaked a bit, there is now a small random chance that you will skip a tick of health loss, somewhat appropriate for radiation. The station has also been extended a little to cater for some new rooms that are needed and some 20 odd NPC heads have been added.

This is the current state of the station:

13 Weeks

And finally the development video update:


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