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Embrace the Darkness: In a world decimated by disease and decay, all you can rely upon is the cover of dark. Adapt, or Perish: As you traverse immense, dynamic environments, you'll have to use your wits to eke out every advantage you can get. Challenge the Inevitable: Under the direction of a cold and uncaring A.I., you'll fight to ensure that the infection never spreads to Earth, no matter the cost of life ... or the cost to your own sanity.

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We didn't update for a while this page but we've been very very busy with many updates...Mostly coding-wise and AI updates

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Levels are more polished and ready for story-kismetting and we have now difficulty options and interactive objects in place that you throw and carry around...

Our Hud is done by Adel, and now is in the hands of Iman.
David is working on new concept art, after that he'll embark on an environment art
Pat is working on retexturing our drones and spiders
Daniel is working on more ParticleFX especially for the ship's engine core section
Curt is deep down the "Planet's colony barracks" and it looks creepy already...

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RAMPAGE572
RAMPAGE572 - - 23 comments

Nice, can you use the objects to fend off enemies?

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Pulsetense Author
Pulsetense - - 27 comments

Yes, you know, it a must for stealth game. We do our best to facilitate the physics engine

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