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This is Socuwan, a game which in 2017 will be an MMO of epic proportions! Craft, skill and battle your way to fame and glory in a world that is heavily based around PvP. This is a quirky and unique indie MMORPG being created by the community, for the community. Socuwan is a quirky indie MMORPG for Windows, Linux and Mac. It is highly community driven, both in terms of gameplay and development, with around three quarters of the content in the game being made by the community!

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Kickstarter Campaign Launched!

Kickstarter Campaign Launched!

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The Kickstarter campaign for Socuwan is now live! Let's do this!

Shadows!

Shadows!

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Finally got round to implementing shadows in my engine!

Mounts!

Mounts!

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See the new mounts in action in this devlog video!

Combat System Explained!

Combat System Explained!

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An explanation of the unique combat mechanics in Socuwan!

Harbour Town!

Harbour Town!

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Check out the new harbour town in this devlog video!

Foxes and Butterflies!

Foxes and Butterflies!

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Livening up the world with a bit of wildlife in this devlog video!

New Areas!

New Areas!

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Check out yet another new area in the world in this devlog video!

Visual Effect Editor

Visual Effect Editor

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Check out some new areas in the world and the new effect editor tool in this devlog video!

Visual Effects!

Visual Effects!

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See some of the new visual effects in action in this devlog video!

Fancy GUIs

Fancy GUIs

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Check out the new and improved GUIs in this devlog video!

Future Plans

Future Plans

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Planning ahead for the Kickstarter campaign in August!

Mob Attacks!

Mob Attacks!

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See some very angry skeletons shooting lasers from their eyes in this devlog video!

Desert Town!

Desert Town!

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Networking improvements, a couple of new items, and a whole new town in the desert! See it all in this devlog video!

Chickens!

Chickens!

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Check out my recent devlog video showing some cute new mobs in action!

Enchanting!

Enchanting!

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Check out my recent devlog video about the enchanting system in my indie MMO!

Animation Improvements!

Animation Improvements!

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Check out the improvements to the animation system in this week's devlog video!

Tour of the Town!

Tour of the Town!

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Take a tour of the town in this week's devlog video!

Mobs and New Weapons!

Mobs and New Weapons!

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I added some bears this week thanks to the new AI support in the entity editor, and added a load of new weapons to the game!

Improving the World Editor!

Improving the World Editor!

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Check out the improvements to the World Editor in my recent devlog videos!

World Editor

World Editor

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Check out the progress I made on the World Editor in this week's dev log video!

Updates Galore!

Updates Galore!

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Check out the most recent devlog video about the new updates to my upcoming MMORPG!

Entity Editor Tool!

Entity Editor Tool!

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Check out the recent devlog videos about the Entity Editor tool for my MMO!

Component Based Architecture!

Component Based Architecture!

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Finally changed the entity structure in my game from an inheritance hierarchy to a component based architecture!

Item Editor Program!

Item Editor Program!

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This week I began creating the development kit for my game, starting off with an item editor program!

Particles & Optimizations!

Particles & Optimizations!

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This week I added better and more exciting particle effects, and optimized some rendering processes.

Particle Effects!

Particle Effects!

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This week I added substantial support for a huge range of awesome particle effects into the game!

The Sound of Music

The Sound of Music

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This week I added support for sound effects and a background music system!

Water!

Water!

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This week I worked on rendering water, and created a tranquil lake!

New Skybox!

New Skybox!

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There's nothing better than sitting back and watching a beautiful sunset, after a hard week's work programming it!

A Whole New World

A Whole New World

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Last week I integrated the new and improved render engine into the game itself, and created a beautiful new world!