SightLine: The Chair, is a surreal experience designed as a demoing tool. Crafted to throw users into the world of VR, and show off it's full potential...
Our universe is volatile. Anything can be happening in places you're not observing. But laws of physics ensure, that whenever you look back, everything will be nice and consistent. In this game, laws of physics are broken. The moment you look away... anything can change. The moment an object leaves your line of sight, it can vanish or change into something else. Will you make sense of this unstable world and use the volatile nature of the environment to your advantage, to solve puzzles and get to the end? Sightline is an environmental action/puzzle game prototype made specifically for Oculus Rift VR jam and 3rd place winner!
Apologies for being quiet for a while. We're working hard on a new SightLine - the actual game - to have something new to show you.
The playable demo is not yet ready, but here's a small peek: Fighting with the SightLine mechanics!
Defeating enemies in the world of SightLine can be really tricky, especially if they actively try to run out of your field of vision so they change into a form that's immune to your current weapon! And this is just the beginning! :)
The IndieGogo is still running, with one fifth funded. Help us fund the rest and pledge if you haven't, share and comment! Without you this project can't happen!
And thank you all for the support so far!
Latest tweets from @frooxius
Encountered slight problem when going to bed to sleep. It was already taken. T.co
Sep 12 2014, 7:13pm
SightLine: The Chair has been nominated for Most Transportive and Most Innovative awards in the Proto Award! Hurray! T.co
Sep 12 2014, 6:33am
@JasonZnack Yeah, it was way better than I expected, I was able to move and navigate around and manipulate items with little impairment
Sep 12 2014, 4:58am
Infrared Walk with Leap Motion T.co
Sep 12 2014, 12:26am
On second thought, I shouldn't have answered the 20 Q for Virtual Reality Reviewer so hastily and wait till I'm less busy...
Sep 11 2014, 5:06pm
New Neurotech album coming up! ^^ T.co
Sep 11 2014, 9:41am
Why can't Unity serialize byte array over network? It would make things much nicer if you're doing something more unique.
Sep 7 2014, 5:36pm