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Our universe is volatile. Anything can be happening in places you're not observing. But laws of physics ensure, that whenever you look back, everything will be nice and consistent. In this game, laws of physics are broken. The moment you look away... anything can change. The moment an object leaves your line of sight, it can vanish or change into something else. Will you make sense of this unstable world and use the volatile nature of the environment to your advantage, to solve puzzles and get to the end? Sightline is an environmental action/puzzle game prototype made specifically for Oculus Rift VR jam and 3rd place winner!

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Hello again!

Apologies for being quiet for a while. We're working hard on a new SightLine - the actual game - to have something new to show you.

The playable demo is not yet ready, but here's a small peek: Fighting with the SightLine mechanics!

Defeating enemies in the world of SightLine can be really tricky, especially if they actively try to run out of your field of vision so they change into a form that's immune to your current weapon! And this is just the beginning! :)

The IndieGogo is still running, with one fifth funded. Help us fund the rest and pledge if you haven't, share and comment! Without you this project can't happen!

And thank you all for the support so far!

SightLine - Game where reality itself is broken - Live on IndieGogo!

SightLine - Game where reality itself is broken - Live on IndieGogo!

News 2 comments

Enter a world where the reality itself is deteriorating. A mysterious infection is spreading through the Solar System, breaking down the laws of physics...

SightLine: The Chair

SightLine: The Chair

Demo 0 comments

SightLine: The Chair, is a surreal experience designed as a demoing tool. Crafted to throw users into the world of VR, and show off it's full potential...

SightLine Playground (Mac)

SightLine Playground (Mac)

Demo 0 comments

SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...

SightLine Playground (Linux)

SightLine Playground (Linux)

Demo 0 comments

SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...

SightLine Playground (Windows)

SightLine Playground (Windows)

Demo 0 comments

SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on...

VR Jam Prototype 1.1.1 (Screen)

VR Jam Prototype 1.1.1 (Screen)

Demo 0 comments

The original prototype from the Oculus & IndieCade 2013 VR Jam with some bugfixes. Screen version.

VR Jam Prototype 1.1.1 (Oculus)

VR Jam Prototype 1.1.1 (Oculus)

Demo 0 comments

The original prototype from the Oculus & IndieCade 2013 VR Jam with some bugfixes. Oculus Rift version.

Post comment Comments
TerranAmbassador
TerranAmbassador

I like the idea. Quantum Mechanics invading the marco world.

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dnekolot
dnekolot

Very nice game! It really creeps the hell out of me, I even think that a ghost or a monster is just waiting for me to look back!

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KINGOFCRAFT909
KINGOFCRAFT909

Markiplier brought me here :D
This game looks amazing though, can't wait until the consumer version do oculus comes out

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fahadsaeed9142
fahadsaeed9142

me toooooooo

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BennLP
BennLP

Very Amazing Game :D My Let´s Play Youtu.be

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SightLine
Platforms
Windows, Mac, Linux, VR
Creator
Frooxius
Engine
Unity
Contact
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @frooxius

Feb 2 2016

First Photo-capture Lightfield Test (March 17, 2015): T.co via @YouTube

Feb 2 2016

Light field depth blending (March 3, 2015): T.co via @YouTube

Feb 2 2016

Lightfields Preview (from March 7th 2015): T.co via @YouTube

Jan 27 2016

Wow, there are so many Tweets I have missed. Sorry guys that I have been so quiet, I'm intensely working on something very big.

Jan 27 2016

@tomasslavicek Ta země se ale bohužel bere podle kreditní karty.

Jan 27 2016

@blazemontevideo It's possible! A bit vague descrption, but sounds like it, I'm honored if he really did.

Jan 27 2016

@PalmerLuckey I'd like to make SightLine (and my other VR projects) available at launch too, but I can't get in touch with Oculus. Any help?

Jan 27 2016

Neos Fair - Virtual Reality for communication in education and science: T.co via @YouTube

Jan 9 2016

@luke_lafr My experience is similar. I've built highly popular VR content, but most of the time I feel like Oculus doesn't even know I exist

Jan 6 2016

Oculus doesn't ship to Czech Republic. No CV1 for me anytime soon :(

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SightLine
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