SightLine: The Chair, is a surreal experience designed as a demoing tool. Crafted to throw users into the world of VR, and show off it's full potential...
Our universe is volatile. Anything can be happening in places you're not observing. But laws of physics ensure, that whenever you look back, everything will be nice and consistent. In this game, laws of physics are broken. The moment you look away... anything can change. The moment an object leaves your line of sight, it can vanish or change into something else. Will you make sense of this unstable world and use the volatile nature of the environment to your advantage, to solve puzzles and get to the end? Sightline is an environmental action/puzzle game prototype made specifically for Oculus Rift VR jam and 3rd place winner!
Apologies for being quiet for a while. We're working hard on a new SightLine - the actual game - to have something new to show you.
The playable demo is not yet ready, but here's a small peek: Fighting with the SightLine mechanics!
Defeating enemies in the world of SightLine can be really tricky, especially if they actively try to run out of your field of vision so they change into a form that's immune to your current weapon! And this is just the beginning! :)
The IndieGogo is still running, with one fifth funded. Help us fund the rest and pledge if you haven't, share and comment! Without you this project can't happen!
And thank you all for the support so far!
Latest tweets from @frooxius
My Neurotech signed album Infra versus Ultra just arrived... and I got one bonus CD! Aww thank you! ;_; T.co
Jan 22 2015, 12:47pm
Jan 22 2015, 12:41pm
Phew, yesterday was completely crazy, but we presented Virtual Reality for education at the Ministry of Education of the Czech Republic!
Jan 22 2015, 9:26am
Jan 10 2015, 11:12am
Maine Coon shenanigans - my cat :3 T.co
Jan 9 2015, 3:04pm
SightLine has been Greenlit! Thanks everyone for voting :) Also version 1.7 released (performance, Linux, more...): T.co
Jan 6 2015, 1:20am
Playing with light - Creating abstract(ish) visuals with darkness, flashlight and random household items T.co
Dec 24 2014, 4:00pm
@DevRelCallum Hello! Sorry, I was away (showing VR to people!), I'll get to it right away!
Dec 11 2014, 8:17am