Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.
A re-skin of Duncans two handed sword, we're planning to only allow early watchers to have access to this.
looking pretty evil there, but really cool
How early is early? :P
This was designed for the first 200 watchers, but by the time of posting we have 202, so... I guess for our first 202 watchers.
We plan on rewarding our followers more later on as well!
Yeah, What he said!
Is it glowing orange for a reason?
What? Looking badass isn't enough?
The blade was crafted in the molten forge below Inferno, the distinct black blade is the key marking of the Inferno's Obsidian deposits.
The glowing orange rim is the ever heated element, Ignis, which holds its form as well as any steel. This special element combined with magic, holds its heat indefinitely, thus allowing the burning blade to easily slash through the toughest of enemies.
Yeah, good enough? lol
Well what I meant, was is it going to have any special advantages because it's glowing orange? So when you said 'This special element combined with magic, holds its heat indefinitely, thus allowing the burning blade to easily slash through the toughest of enemies.' that answers my questions, aha :D
wow, only 200 watchers here? haven't notice
If you wanna give us a treat, post normal and diffuse maps and a wireframe, too. This is what makes these updates intersting - to see into the true development.
Sure! I'll keep that in mind for the next update!