Shwip is the only twin-stick shooter with a WHIP!

Satisfy your daily pixel-induced fix by blowing up your enemies with an arsenal of weapons and abilities the military would be jealous of. Outmaneuver your enemies with tight controls that make setting traps, disabling and boosting your way to safety light and responsive. Go brute force in arcade or show off your new skills in style, then; gear up for a tense checkpoint romp through an active minefield. Did we mention Shwip has global leader-boards and local multi-player? Compete against friends or random internet strangers and reach for the top, soldier.


We insist Shwip be played as you wish. So we've given a few cool modes to ensure maximum levels of fun and excitement for everyone.

Going out in 15 minutes and need a quick particle induced fix? Buckle up, buddy. This is three minutes of increasingly difficult enemies spawns and swarms with one objective; to turn you into dust. Arcade features all the weapon types but no ship improvements, so you better be ready. This is the arcade mode you grew up with and love, so post those high scores and show the world you are the Shwip master.

This is where you show off your newly formed skills. Link up attacks using different weapons, fly dangerously close to your foes, and; minimize your time spent out-of-bounds to increase your style multiplier. Then spend your hard-earned points on upgrades to your Shwip’s awesome arsenal. The difficulty slowly increases, and enemies get harder to kill – so make sure you always think of new ways to destroy your foes.

You’re placed in an desolate environment with a wounded ship, a damaged weapons system and a serious case of home-sickness. There are mines scattered everywhere, and a series of energy fields you need to fly through in order to maintain your ship's integrity. Sound hard? Well then, we're keeping the best part a secret.

Choose the enemy type and frequency and unleash your might. Great for learning how to gain style points or just to mess around and show off new skills to your friends and family. There are no time limits, so customize your gameplay experience and get your particle fix for the day.


These enemies will have you fiddling with your controllers in ways you never thought possible. Take solace in the beauty of their particle ridden demise. Shwip features a range of enemies from floaty pawns to pack hunting, pixel-thirsty units.


From industry standard cannons to the Shwip. We give you an awesome array of cool weapons and abilities to use and abuse. Pro-tip : Each weapon has an alternate use. From a whip, to missiles, to mines, to boosting, to blasting to magnets. Destroy your enemies as you please!

Online Leaderboards & Stats

Compete against the world and track global stats on our website and in-game.


Trash-talk and taunt your friends and family in real time without delay with Shwip's local multiplayer. We grew up playing Mario Kart, Worms and Halo in cramped rooms with tiny CRTs, and we want to bring back that magical feeling. Three single player modes and two competitive versus modes await you and your squad.


We feel a gamepad is the best way to experience Shwip, with the Xbox 360 and Xbox One controller being the base. Though you can plug in any controller and remap to your heart's content.

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Shwip Arcade mode preview/beta

Shwip Arcade mode preview/beta


This is the Shwip beta 1001 release! Check out one 3 minute arcade mode particle fest! Visit us on and vote for us on Greenlight!


Looks very nice and fun. Extra love for using XNA Framework. Good luck with your project.

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convenientbox Creator

Thanks Arethrid! We'll keep you posted as to when we release it.

Reply Good karma+1 vote
convenientbox Creator

Check out the newest trailer for shwip!

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Latest tweets from @jamhammergames

#FamilyDay #ShwipTurboThumb updates coming :) Revamping the way powerups work, and working on a new mode. JOIN US…

20hours ago

RT @Shramper: I was up late last night when I just found myself making this. I thought it was pretty cool, so I'm sharing it.…

Feb 19 2018

Oh hey, it's been a minute eh? We're working on the rejigging of one of our modes, Style. #Shwip #gamedev #indiedev

Feb 9 2018

RT @gynecomaster: Absorbing weird stuff from jars that explode, because video games. #carriongame #monogame #indiedev #gamedev

Feb 6 2018

RT @ZeMindGames: Some awesome releases from these #Toronto #Gamedev studios are out or coming soon! @CellarDoorGames

Jan 26 2018

RT @ReptoidGames: Super excited to announce #FossilHunters will be releasing February 13th on PC and Mac! Wishlist us on Steam:…

Jan 23 2018

thumbs up!

Jan 19 2018

New Jamhammer Intro GET. #gamedev #indiedev #animation

Jan 18 2018

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