Shortest Trip is a cozy top-down spaceship simulator (survival/roguelike) focusing on life inside the Mothership, adventuring in procedurally generated universe and tactical combat. Game design by one of the developers of Teleglitch: Die More Edition. Inspired by Star Control II and FTL, along with other space adventure masterpieces, such as the Firefly series.
Shortest Trip to Earth development build 326 (not savegame compatible with previous version) full description to know important changes!
No installation necessary. Just unzip the files to desired location and play!
Recommended system requirements:
OS: 64bit Windows® 7/8/10
Processor: Core i5
Memory: 8 GB RAM
Graphics: GTX660 or similar
Hard Drive: 2 GB available space
Screen: 1920x1080 (min 1360x768)
CHANGELOG. Features & content:
*REACTORS WON'T TAKE FUEL any more
(no need to constantly switch off/on modules)
*MUCH REDUCED organics consumption)
*Nuke physics now better
*Added warnings for resource endings
*Slow motion is back, now ever more slow!
*Minor UI updates
*Even more and better random events
*Loading a game won't loose credits, fate points, some modules and parts of starmap state any more
*SOS beacon won't lock the game any more
*Various small bugs fixed
Note: the game collects automatically anonymous hardware/operating system statistics and ingame data, in addition to anonymous data collected by Unity3D game engine itself.