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Shattered Origins is a unique tactical shooter game with elements of strategy, RPG and arcade games.
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| Review the Demo! | Locked | |
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| Feb 10 2011, 10:30am Anchor | ||
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This is a thread created to make sure we read your opinion about the demo! What did you like about it? What is it that you would change? Tell us what you think, post a review of the demo! |
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| Feb 19 2011, 5:34am Anchor | ||
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Just to post my thoughts thus far: 1) Excellent documentation in the demo ReadMe PDF I will try and sort out the error and post more impressions if I can get the demo running. |
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| Feb 19 2011, 6:09am Anchor | ||
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kalniel wrote:Just to post my thoughts thus far:
1) Excellent documentation in the demo ReadMe PDF Thank you kalniel wrote:
2) Very good English so far, just spotted two small details - p9 of the ReadMe 'Researches' isn't a word, it should be 'Research Items' or 'Research Areas' or similar. p11 onwards you have 'equipments', which isn't a word - 'equipment' is already plural. Will fix, actually throughout the game, thank you for pointing out. kalniel wrote:
3) It's a shame a restart is needed after installation of the demo Only if you install PhysX, that requires it unfortunately. kalniel wrote:
4) Unfortunately when I then launch the demo I get a PhysX failed to initialize error. Actually I get a black screen and a cursor with no idea what's gone wrong originally - I have to alt-tab out to find the error, which when I then click 'okay' does the game actually close properly. Just presenting a full, black screen to the user isn't very friendly! Yeah, the reason for this black screen is that this is an unexpected error that normally shouldn't happen. There are a few things I can recommend: 1. Try uninstalling PhysX from your Control Panel, and then reinstall the game with PhysX (reboot after install, yeah, sorry Tell me if any of these solve your issue, if not, write a mail to support@shatteredorigins.com , and send the logfile which describes the error from the game's main folder. |
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| Feb 19 2011, 6:38am Anchor | ||
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Actually I found a better fix - simply repair PhysX from the control panel. I think this happened because I had PhysX installed before installing the demo. The demo then installed PhysX ontop of itself, and despite the restart, didn't necessarily do it cleanly. Repairing PhysX from the control panel didn't require a restart and enabled the game to work fine. Some more thoughts as I went through the tutorial: 5) The Shattered Origins splash screen on starting the game looked a little stretched on my 16:10 display - only noticeable because the background has a nice round planet in it! I'll give more subjective/overall opinions when I've played more - sorry that this is quite low level feedback at the moment. The polish and design are already standing out as good things as well |
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| Mar 5 2011, 11:34pm Anchor | ||
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very nice |
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| Apr 7 2011, 10:40am Anchor | ||
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SO is Physx really used in the game(you used the word, unfortunately) or it's just a necessary burden that comes free with unity engine? |
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| Apr 7 2011, 12:27pm Anchor | ||
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The engine is not Unity, it is our own engine called ArcanENGINE2, and we used PhysX for collision detection and object movement. |
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| May 6 2011, 8:52am Anchor | ||
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I have only one suggestion, to make a feature to adjust mouse speed, its wind-fast for me, and so the game is a bit hectic. |
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