Shardlands is an atmospheric 3D action puzzle adventure game for touch devices. Player controls the character Dawn who is lost in a desolate alien world trying to find her way back home. Dawn must activate an ancient machine with keys that are scattered around a broken world full of puzzles, monsters and dangerous contraptions.
Dec 4 2013, 5:02pm by aarnig
We've got new stuff coming! Infinite Plane is an atmospheric first-person puzzle game: T.co
Dec 4 2013, 4:48pm by breachent
Added clouds. Shader code is full of magic numbers. Time to get some sleep. T.co
Nov 25 2013, 6:48pm by aarnig
@andrewnicolle Thanks, it’s PC/Mac/Linux for now. With some optimizations, it would run on a newer iOS device though.
Nov 24 2013, 12:44am by aarnig
Nov 23 2013, 6:35pm by aarnig
Added procedurally generated mountains to our racing game. Rendered into a cube map. Next task will be to add clouds. T.co
Nov 23 2013, 6:20pm by aarnig
@jan_ekholm Other bugs I constantly encounter are with Quick Look and how it works with virtual desktops. I wonder if they test these at all
Nov 21 2013, 5:01pm by aarnig
@jan_ekholm It’s ridiculous how buggy the “Mission Control” is. I liked how the old virtual desktops worked before it.
Nov 21 2013, 4:45pm by aarnig
Working on the interior for our stunt car and playing around with Blender Cycles. T.co
Nov 20 2013, 4:36pm by aarnig