For the universal release of our puzzle game Shapist we are doing an indie crowd support campaign where people can donate posts on twitter and Facebook like you would on Kick Starter:
Today we just reached our initial goal of 25 supporters with a social reach of 7,208 people!, we intentionally tried not to invite friends and relatives making it a true fan base support. we have 18 days to release and would love more supporters on board, please joint us on journey of binding a beautiful puzzle game done without compromises to everyone who loves good games!
For the universal release of our puzzle game Shapist we are doing an indie crowd support campaign where people can donate posts on twitter and Facebook like you would on Kick Starter: Today we just reached our initial goal of 25 supporters with a social reach of 7,208 people!, we intentionally tried not to invite friends and relatives making it a true fan base support. we have 18 days to release and would love more supporters on board, please joint us on journey!
Posted by takemuraori on