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twitter: @FauxOperative

The Story

Since the beginning of time, or maybe longer, this place has been here. It is a beacon of sorts, attracting the souls of those who both lived and died with recklessness in their hearts.

Bound by some unknown force, these wayward spirits cannot leave.

And so they remain… With time their souls will rot. They will fade away and they will be forgotten.

But even here there is hope… a legend whispered among the ghosts and specters. That any spirit to reach the tower’s peak will be granted one wish…

---- THE GAME ----

Ruin of the Reckless is a 2D action rogue-like with a focus on fast-paced melee combat, speedy movement, and co-operative play.

We want to capture the feel of 16-bit classics while providing a major graphical update, upping the pace, adding challenge and randomness and letting you play with your friends.

We have been working on Ruin of the Reckless for over a year, building the systems that form the basis of the mechanics of the game, running it through playtesters to get their thoughts, building the history and lore of the ruins and of the spirits (and a few living people) trapped inside and working with our artists to make the world beautiful and engaging.

We have focused a huge amount of our time so far on game feel, making sure that just moving around the environment, attacking enemies, and exploring the dungeon feels good on it's own.

The Ruin is a mysterious place, and not even its inhabitants know its true purpose. It is filled with interesting characters, powerful items, hordes of vicious monsters, and the occasional wayward traveler.

Each floor of the tower is more dangerous than the last; filled with throngs of enemies, and players will need to think on their toes and use the various powerful items and abilities they have collected in order to survive.

- Speed through the environment at lightning pace, crush giant hordes of enemies with melee combat-focused abilities. Upgrade your weapons, find new equipment, level up your hero.

- Explore a detailed, mysterious, randomly generated tower that changes with each ascent. Discover the mysterious purpose of the tower and see your one true wish granted.

- We know that detailed animations and beautiful environments are the key to building a vibrant universe full of life. Working with our artists, we painstakingly tweak every tile, pixel, animation, every hit, and every bit of feedback to be as satisfying as possible.

- Accessible and easy to pick up and play, but ascending to the higher levels of the tower will take intense skill. As you get higher, you will encounter more dangerous enemies, more vicious traps, and more dangerous challenges. Of course, by then you will have played well enough to accrue a slew of extremely powerful abilities... because you're so good at these types of games...

- A rogue-like challenge that will strike you down. Good thing you're a ghost. That means you can always try again from the beginning. The things you learned will carry over, but the tower will re-arrange itself every time you climb to provide a new experience.

- Bring your friends, the game will ship with co-op play for at least two players.

---- MECHANICS ----

Weapons: Wield two weapons at a time. Begin the game with a *weaksauce* primary weapon and find better ones as you traverse the tower

Spells: Ancient secrets lie within these tomes. Spellbooks contain a set spell and a set amount of charges, when your spellbook is spent, it's time to switch! All spellbooks can be charged for more powerful effects, and you can augment your spells by leveling up.

Dashing: Every one knows that you can't dash without boots! Explore the tower to find all kinds of different stylish boots to modify your dashing capabilities. Perhaps you want to leave a trail of fire in your wake, or dash longer and further, or maybe you want to be able to chain multiple dashes at a time, or maybe you just want to fly over hazards like they weren't even there, It's all possible if you have the right boots!

Cards: Complete special challenges tocollect persistent cards which you can keep between runs. Don't worry, cards are always optional. But maybe the game is too hard for you. Go ahead and equip the 'baby-mode' card and all the monsters will treat you like the big baby that you are. Or maybe you just want to add some variety to your play experience; to change things up, say by equipping 'deaths door' and making it so every thing dies in one hit... including you. Combine different cards to create your own custom ruleset before your run starts.

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FauxOpererative Creator

Hey every one, we are on Kickstarter right now! There's a lot more information on the game up there than here, so please help spread the word and tell your friends!

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