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This is the official example game to demonstrate the features currently available in the "RPG in a Box" game engine.

Post news Report RSS Release v0.0.4-alpha

Release v0.0.4-alpha is now available! I’ve made a lot of good progress. The biggest new feature is scripting! I’ve laid the groundwork for the scripting system, including a Script Editor and a couple of basics commands for loading maps and displaying messages to the player. I have also added support for importing MagicaVoxel .vox files. There are quite a few other new features, changes, and bug fixes that you can read about over on the Download page.

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Release v0.0.4-alpha is now available! It’s hard to believe that it’s been almost a month since the previous release. I’ve made a lot of good progress, though. The biggest new feature is scripting! I’ve laid the groundwork for the scripting system, including a Script Editor and a couple of basics commands for loading maps and displaying messages to the player. I have also added support for importing MagicaVoxel .vox files. While I’d like to have a fully featured Voxel Editor in the long term, at this point it’s very basic so I figured it would be beneficial to allow people to import voxel models from an external source. There are quite a few other new features, changes, and bug fixes that you can read about over on the Download page.

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