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Rooks Keep is a unique approach to Chess and other strategy games fought on a board. Players will take control of a set of unique, animated warriors and desecrate the dignified decorum of traditional turn-based strategy games. Although primarily about Chess, Rooks Keep will feature alternative game types as well as a number of other twists.
-Fighting-game/Strategy:
Rooks Keep combines the tactical strategy of Chess, with brutal fighting game mechanics. Players can play in traditional Chess, or Fighting Chess, Arena modes and more.
-Animated Pieces:
Choose one of several unique factions and battle it out in Chess and other modes with a variety of animated warriors. Pieces will fall, blood will spill and heads will be lopped off in a viscious twist on strategy games.
-Gothic Fantasy Theme:
The war-games will be fought in detailed, full 3D environments, set in a Gothic fantasy world.
-Multiplayer & AI:
Players will be able to fight against each other in traditional multiplayer or duke it out with the AI opponent. Alternatively, players can simply play on the same computer in the Chess mode.
-Unreal Tech:
With the power of the Unreal™ engine behind it, Rooks Keep will deliver spectacular visuals to truly bring the game to life. From the eager and animated warriors, to the looming architecture in the background, Rooks Keep aims to bring new life and death to Chess.
We will be revealing more information and features as the project evolves, so stay tuned.
2 comments by RuneStorm on Oct 14th, 2011
That’s right, there have been some big changes to Rooks Keep! The beasts set has been implemented in-game, the UIs are starting to look wicked and music is starting to go in, but the biggest change of all has been to the combat.
The combat system has been given a total overhaul so instead of having limited movement in 1vs1 combat, players will now be able to roam freely around the arena in third person and engage any number of enemies. This opens up lots of crazy new game possibilities including mass battles against many other players and bots, invasion game types and large team battle. BlackEagle is busy right now working on realizing these new gametype possibilities.
With this, player controlled combat is now the primary focus of Rooks Keep, putting chess into the backseat. If you can’t imagine how the game works, to try to give you a general idea of what exactly Rooks Keep is; basically, Rooks Keep is a bit like Unreal Tournament with swords!
Also not minor is that the Beasts have been added. This means there are now 12 characters in-game to engage in various flavors of brutal asymmetric combat.
Check out the RS blog here for all the details and pictures:
Runestorm.com
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this is pretty beastly lol
Fantastic. Tracking.
Looking good for an army of 3!!!
Looks awesome! :)
I wonder what the alternative gametypes be like.