Rogues Like Us combines hack ‘n slash combat with rogue-lite dungeon crawling into a fast-paced adventure full of monsters, mayhem, and endless loot! Become a Rogue and make your way through procedural dungeons, fighting waves of enemy constructs and powerful bosses in an effort to survive increasingly dangerous dungeons and find the treasures hidden within.

Dungeons are perilous and combat is fast-paced, forcing you to quickly react and adapt to whatever stands in your way. To overcome these dangers, you will need to obtain weapons, armor, and powerful gems and runestones. Empower your weapon with these gems and runestones to gain unique stat boosts and effects that will change the way you approach combat, giving you the upper hand.

There are many mysteries to be uncovered about the world of Rogues Like Us, centering around the Hub, a rough and rugged city built atop the ruins of an ancient civilization.

  • FIGHT THROUGH PROCEDURALLY GENERATED DUNGEONS

    Fight your way through an endless number of unique dungeons! Dungeons are created through a combination of hand-crafted design and procedural generation, providing a unique experience on each play-through.
  • FIND YOUR COMBAT STYLE

    All player stats, such as speed, damage, starting health, etc. are weapon specific. Giving each weapon that you find and use a unique feel and combat style.
  • DISCOVER SECRETS

    Explore to find the secrets hidden within the dungeon. Learn about these wild lands and their connection to you and your home.
  • EMPOWER YOUR WEAPONS

    A vast number of gems and rune stones can be found that give your weapons unique effects. These effects must be activated in the dungeons by slaying enemies.
  • EXPAND YOUR ARSENAL

    New weapons, armor, gems and rune stones and more can be found in loot chests throughout the dungeons. Loot found in chests are kept safe at your base, allowing you to change your equipment between dungeon runs.
  • BE ROGUISHLY HANDSOME

    Fully customize your look using armor and dyes you find throughout the dungeon.
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Hey there Rogues,

Development has been in full swing since our last post, and we have a lot to show for it! Since our initial demo release and Kickstarter campaign back in May 2016, the game has made leaps and bounds in terms of gameplay and quality. We have come a long way, and it’s time for the next major step in our development.

Early Access

On February 10th, Rogues Like Us will be available for Early Access on Steam. If you enjoyed the demo of the game, we highly recommend you check out our store page or website and see for yourself the improvements that have been made! We know you won’t be disappointed.

Why Early Access?

While we are still in development, we believe the game is ready to be placed in the hands of players like you. Nearly every major system in the game is complete, with several hours of content to play through. Early Access also gives players a chance to help us make the game better and more balanced through their feedback. While in early access we will be consistently updating the game with more dungeon variants, new weapons, enemy types, and brand new bosses.

So head on over to our store page and follow/add the game to your wishlist to stay as up-to-date as possible! In the meantime, also follow us on Twitter, Facebook, or join our mailing list. Learn about the game, catch development streams, and become a part of the community and let your voice be heard!

Store Page

Twitter

Facebook

Mailing List

Website

That’s all for now Rogues,

- oddByte

Kickstarter and Greenlight Announcement

Kickstarter and Greenlight Announcement

News

Announcing the launch of the Kickstarter and Steam Greenlight campaigns for Rogues Like Us.

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Rogues Like Us
Platforms
Windows, Mac
Developer
oddByte
Engine
Unity
Contact
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Homepage
Oddbytegames.com
Release date
Game watch
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @rogueslikeus

A pointy club for Weapon Wednesday this week! #wednesdaywisdom #gamedev #indiedev #indiegame #gameart T.co

May 17 2017

Not every weapon is gonna be a legendary artifact #wednesdaywisdom #gamedev #indiedev #gameart #gamedesign #3dart T.co

May 10 2017

A new update for Rogues! Check it out here: Steamcommunity.com #gamedev #indiedev #gamedesign #indiegame #IndieGameDev #indiegamelover

May 7 2017

Some new foes have entered the fight! #screenshotsaturday #gamedev #indiedev #gameart #gamedesign #3dart #roguelite Gph.is

May 6 2017

Do you need help with Twitter? Learn how an #IndieDev used ProjectMQ's FREE advice to save his #IndieGame #Startup! Thndr.me

May 4 2017

We're digging deeper into the world of Rogues! #wednesdaywisdom #gamedev #gameart #indiedev #indiegame #gaming #artT.co

May 3 2017

Welcome to the Mangral Backwater, an old pier lost within dense mangroves, the second dungeon in the Coast.… T.co

Apr 29 2017

This sword might look familiar! #indiedevhour #indiedev #indiegame #WIPWed #wednesdaywisdom #gameart #gamedevT.co

Apr 26 2017

RT @CrypticHybrid: Pssst. I'm playing the 'New & Improved' @RoguesLikeUs join me! #indiegame #letsplay #livestream Youtu.be

Apr 25 2017

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