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Rifts of Nexia is an role playing game set in the realm of Nexia, after the effects of the awakening which was a catastrophic event in which portals now known as rifts begin appearing, but not just in the realm of Nexia but in different "Worlds or Realms" as the great sages have explained. These events caused a great deal of problems for the inhabitants of Nexia splitting them into 5 great factions. This is the basics of the story and will go more in depth as the game creation goes on. You will be able to find more about this world by reading books found in libraries or homes or going exploring and finding an ancient submerged ruins under the sea or behind a cliff face. The game is set to be an enjoyable role playing game that you can get immersed in with puzzles that will test your knowledge to even speech with different races as you are a human and it wouldn't be right if a human could fully understand an elf or a dwarf for example. this is a brief summary of the Rifts of Nexia.

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Zenith Guard District
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Description

WIP all areas currently in the game are subjected to change as well as a lot of the objects that can be interacted with in the environment are invisible.

This is the guard district of Zenith they are stations north of Zenith to ensure that nothing sneaks into Zenith from the north as the people of Zenith are not the only people living in the Zenith region there are bandits, hostile creatures like bears or wolves as well as other dark creatures that emerged from the Rifts currently there are only about 6-7 guards stationed at Zenith they were sent from the Nexian empire to help defend Zenith. To the west is the main income for the people of Zenith the Zenith mines.