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Rifts of Nexia is an role playing game set in the realm of Nexia, after the effects of the awakening which was a catastrophic event in which portals now known as rifts begin appearing, but not just in the realm of Nexia but in different "Worlds or Realms" as the great sages have explained. These events caused a great deal of problems for the inhabitants of Nexia splitting them into 5 great factions. This is the basics of the story and will go more in depth as the game creation goes on. You will be able to find more about this world by reading books found in libraries or homes or going exploring and finding an ancient submerged ruins under the sea or behind a cliff face. The game is set to be an enjoyable role playing game that you can get immersed in with puzzles that will test your knowledge to even speech with different races as you are a human and it wouldn't be right if a human could fully understand an elf or a dwarf for example. this is a brief summary of the Rifts of Nexia.

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Zenith
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Description

WIP all areas currently in the game are subjected to change as well as a lot of the objects that can be interacted with in the environment are invisible.

The settlement of Zenith biggest settlement in the Zenith region housing about 20+ people including guard personnel. The settlement also has a guard area to the north and a docking area to the east in the middle of Zenith is the town hall, it currently has 2 levels one on the cliff the other below it this is where the people that hold land meet as they hold "power" in the town of Zenith, as the lower floor is for military discussing and for the most part is not discouraged to the public.
To the north west is the Church of Zander, Zander is the god of the mountains, it is believed that he crafted the mountains in the Zenith region and all over the planet of Nexia his strength isn't just limited to created mountains but powerful earthquakes that have sunken islands, temples and destroying entire civilizations, They believe that this god is the one who brought them this glories land where they now live today.
To the north-east is the local store/inn where people buy and sell goods.
To the south east is a living area this is where the bulk of the people of Zenith live.
Just under the church of Zander is the funereal area or burial grounds it has been carved into the mountain as Zander is the god of the mountains(In reality he is the god of earth but the people of Zenith worship for the creation of mountains)so that they can be one with Zander after death.