ReversE Linux Demo v1.0.0
Jan 11, 2013 Demo 0 commentsv1.0.0 Demo version of ReversE - featuring 13 levels.
If you can spare a few bob for a poor developer please hit the DONATE button above! All donations will be gratefully received! If you have enjoyed the game and want to donate you can do through PayPal or go onto Bandcamp and buy the OST for ReversE, C'mon what's not to love here!?
Buy ReversE for 69p from AndrewlloydGD.com the purchase includes DRM free versions for Windows, MacOSX and Linux! :D
Buy the OST on bandcamp for 69p or more if you wish! :)
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Any money from donations and game purchases will be instantly put back into development to buy software licenses such as a Unity Pro license to help get the game onto android as well as other hardware such as hard-drives, render farms, more powerful equipment and attendance of expos and events!
3 comments by AlloydGD on Jan 22nd, 2013
It has just been confirmed GameCityNights Nottingham has given me the go ahead to come and showcase ReversE! The exhibition features talks from Maxis about SimCity, Cryteks Michael Barclay who will be talking about level design in CryEngine 3 and many other indie devs and designers bringing along fun games!
Tickets are sold in advance here
The event is being held in Nottingham UK at Antenna
For more information please check out the Facebook Event and if any of you do come feel free to say hi and try and smash some of the existing times on ReversE! You never know you might win a copy :P
Hope to see some of you there!
v1.0.0 Demo version of ReversE - featuring 13 levels.
v1.0.0 Demo version of ReversE - featuring 13 levels.
v1.0.0 Demo version of ReversE - featuring 13 levels.
A demo of ReversE for mac and OSX platform. The demo contains the first 13 levels of the game and gives you a taste of whats to come in the future of...
This is a demo of ReversE in its current state. There are 13 included levels in this demo ranging from easy-hard difficulty. There are 5 music tracks...
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All the people that downloaded and none voted? Sad...
I have voted the maximum possible.
Oh wow! Much appreciated thank you so much :)
Not to worry! I am just in awe of how many people have come here to check out my little game that was merely an obscurity a couple of days ago. I am so touched and blown away by all the support! :)
Apologies! The volume of downloads seem to have set off a warning on my dropbox limits! Am currently in the process of setting up a google drive as a temporary solution! :D Please keep trying!
Real apologies to everyone!
I will be giving ReversE out for free for every platform for the next 24 hours as it is my 24th birthday! Feel free to download, share and play, let all your mates know! :D
I am giving the game away free for 24 hours gogogo!
To summarise they basically said "The gameplay didn't look sophisticated enough" - This I can understand, I probably haven't found the best way to show the games variance in difficulty off with the video I posted. I will be working to correct this after Christmas. They also stated "They did not feel there would be a big enough market" - I could see this being a potential issue as frustrating puzzle games aren't entirely everybody's favourite cup of tea unlike for example FPS/RPG games that have a massive fanbase. Clearly this issue shows there is a need for me to connect to a specific audience and give the game more of an identity in terms of genre/expectancy. Having reviewed what I put up I definitely think more media/changes and overall improvement to the game could fix this! I can't wait to start once we get the holidays out of the way!
No mention of the social links were made, although now you have said that it does raise an important point that maybe I should remove them for general use. I literally included them for now as it is my first commercial project, I am trying to gain visibility as a developer and share my works with the world! Maybe this method was not the right choice on reflection. What is your opinion on it? Would you include these in Geometric Shift anywhere?
Maybe you could add some Effects to the game. What about adding some particle effects and a Point light to both of the Spheres. I think it would look much better.
In my opinion the gameplay of your game is good but you should make the first levels a bit easier.
You could also add some special objects like jump plates and Speed booster plates which would improve the gameplay. In my opinion this would make the game more interesting.
The links of your game should not be always on the right side of your main menu. Maybe you could make another menu called Community and put them there because you when you see them in the main menu it is like you are constantly watching advertisment.
Geometric shift:
I am not sure if i will add social links in my game.
I think i will only add a link to my website.
Thanks for your feedback man, you have given me some very interesting points to consider for an update and to take the game forward :D I really appreciate it!
It is an interesting thing with the community links as well. I think that could be a much better idea than as you say keep having adverts at the side :) I definitely think a link back to the sites a good idea :)
Merry Christmas and a Happy new year to you also! :) Thanks so much for being a star for me! :D