Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The Heavy Tank has had several adjustments due to popular demand, such as the inclusion of a red star on the side and some tone and detail changes.
I see that the wheels and tracks are textured now. Nice! :)
The urban camo' looks slightly darker, too. Is it? :)
As for the Red Star, it'd be better on the front, but it's better than not having one.
Correct, we've made several adjustments based on feedback (including yours). There's no good place on the front for the star, so we compromised.
Yeah, the driver's viewport prevented putting the star in its original RA1 position, although it could have been placed between the cannons, as shown in one cutscene. Then again, it probably wouldn't be very visible there, due to the large cannons, so the side is a good compromise. :)