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Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Welcome to this weeks AR blog. I have approached this in a differant way this week because it has been written by the team! Enjoy! Internals Update The Mighty Merovingian has been working hard over the past few days and whipped up a fantastic internals to the Soviet Refinery. Check them out! Rebuildable

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Welcome to this weeks AR blog. I have approached this in a differant way this week because it has been written by the team! Enjoy!

Internals Update

The Mighty Merovingian has been working hard over the past few days and whipped up a fantastic internals to the Soviet Refinery. Check them out!

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Rebuildable buildings

We can now officially announce that we are able to do rebuildable buildings! This breakthrough in level edit mastery by BogdanV has enabled us to make any structure rebuildable. We will probably implement this into the Construction yard so you are only able to rebuild things if a Construction yard is present.

If you budding modders want to know how we are acheiving this, check below for BogdanV's statement on the mechanics of this logic.
Demo Video below!

(Please go to the download section to download this video.)

Iceland (not the frozen food shop or that place up north)

dtrngd has made two nice new WIP shots of Iceland for your enjoyment.

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Unwrap Attack!

Chevy787 has completed unwrapping the IFV's apart from the sniper (it needs remodelling).

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Bluehell Productions T-Shirts

Aidoneus has proposed the idea of Bluehell Productions T-Shirts, featuring both the Bluehell Productions logo, along with that of one of the projects (Apocalypse/A Path Beyond). However, this does need substantial interest to happen; at the moment he is likely to do it, but the more people who register their interest, the cheaper it will be for all involved. If you want to get a piece of collectable memorablia for your favourite mods, and simultainiously spread the word, then head on over to this thread, and show your interest!

Team Updates

I recently got engaged to TagDaze! :wub: (just kidding, but he is great around the house and he is the solution to the problem that is door to door salesmen)

Me and cfehunter came back from camping! Food and drink was plentiful and we toasted marshmallows whilst quoting various flash cartoons from Newgrounds.com

My college friend Dave (DJS5590 on the forums), has started to have a go at the allied drill texture for us as a trial to see whether or not he can texture well or not. Lets hope that he can do the buisness for us :)

Files are coming soon from TheKGBspy, this will push us forward a fair few months in development :D

Ric is learning photoshop! Expect sweet textures from him soon!

Teh Edn

Thats all for now, tune in next week for more coolstuff :)

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