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Rebirth is a game about survival. The world is in shambles, shattered to the core due to a mix of mysterious events. The air is barely breathable, society has crumbled, governments have been toppled. What will you do, when your way of life no longer exists? Will you survive?


  • Persistent world
  • Living, breathing eco-system
  • Survival based Gameplay
  • Horror elements and immersive atmosphere
  • Third Person ranged and melee combat
  • Rebuild society and craft your own buildings and items
  • Meaningful death
  • RPG elements
  • Stylish action and gun play
  • Social game play dynamics: Your most dangerous enemy may be humanity itself. Will other players help you, or hunt you?
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Blog RSS Feed Report abuse Latest News: Dev Diary Procedural Generation 2.0. Also, GREENLIT!

4 comments by Rico21745 on Sep 5th, 2013

So it's been far too long since an update, but I promise there are good reasons.

Like for example did I mention that we have been GREENLIT by Steam? No? Oh sorry. 


Much <3 to everyone who voted for us and believes in the project. We really are working hard to make Rebirth the game you all believe it will be, and since we're doing it all in our spare time, what really keeps us going every day is the motivation you give us through all your amazing support. Trust me, your feedback does not go unnoticed! We're extremely proud to be among the small group of games approved by Steam and we're super stoked to be able to release Rebirth when it's done to as many distribution platforms as possible!

The second little update I have for you today is actually the reason for this post. Our 2nd development diary is up. It details what I call "Procedural Level Generation 2.0" which is a huge improvement over what was shown in the first dev diary. This is the technology that will power some of the levels in the game, as well as allow us to create dynamic levels that change each time you play.

I want you to watch it. Watch it now! Think of it as a long overdue reward for your awesome support! 

Oh and maybe you guys will catch a glimpse of something... odd... in it?

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Post comment Comments  (0 - 10 of 86)
Aralvar Oct 17 2013, 11:22pm says:

Meaningful death: I like the idea but I'm not a fan of complete permadeath. Will you give players the option to select what their death penalty will be (basically a difficulty selector)? I prefer losing everything but equipped items on death, or everything but your primary and secondary weapons. I only know of one game that has this, The Dead Linger, but I'm wondering if you guys were thinking of including these options as well?

+1 vote     reply to comment
madlorddex Oct 15 2013, 2:12pm says:

This game looks like it might become one of the best survival horror games ever made when it's done. And congratulation on getting greenlit, even though it happened like a month ago...

+1 vote     reply to comment
mattheeobrien Jun 10 2013, 5:50pm says:

I tried to make an account on your forums but you need to approve it. Can you do that sometime soon? I really like your game so far and want to give some (hopefully) helpful suggestions.

+1 vote     reply to comment
mattheeobrien May 29 2013, 9:49pm says:

I'm very excited about this game. I have a couple questions though: How many people are working on this game? How will you choose the group of people for the closed alpa or beta?

+1 vote     reply to comment
Rico21745 Jun 10 2013, 3:36pm replied:

Only a few people working on this part time. There are 3 artists currently contributing art and myself as the sole programmer. Plus or minus a few people who contribute something from time to time.

+1 vote     reply to comment
mattheeobrien May 29 2013, 9:48pm says:

You guys should make your own website!

+1 vote     reply to comment
Rico21745 Jun 10 2013, 3:35pm replied:

Already have one!


+1 vote     reply to comment
Guest May 26 2013, 6:40pm says:

This comment is currently awaiting admin approval, join now to view.

bloodaxe95 Apr 17 2013, 5:13pm says:

I really have faith in this project! It's a nice idea, a little like DayZ but with a nice twist and new enemies... Seems scarier in many ways actually :D keep the fear-factor of the enemies up, and this game is gonna ROCK! And thank you for doing this, I mean really thank you. Keep it up :D

+1 vote     reply to comment
macbook24 Apr 12 2013, 10:37pm replied:

Thanks! can't wait for more updates!

+1 vote     reply to comment
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