Supernovas blaze in the night sky, but the gaming world is abuzz over a new virtual reality console. Jacob Lessard, developer of the Penta device, promises a neural experience more “real” than reality itself. But what does it truly mean for something to be real?
When Lilya arrives at InterMense to beta test the Penta, she expects to spend the weekend battling her social anxiety in exchange for the opportunity to enter the Vitalia simulation. But when Ben, another tester, refuses to leave the world of Vitalia, endangering his life, Lilya sees that she has become involved in something much more eye-opening than she realized. As Lilya, Ben, and Jacob’s fates intertwine, they must make some of the hardest decisions of their lives, and confront their own perceptions of the nature of existence.
In this interactive novel, your choices will shape Lilya and Jacob’s beliefs about what is real, or if reality even exists.
We’re a few days late, but Chapter 3 is finally ready for beta-access backers to enjoy! Chapter 3 is the end of the first “book” of the game (where the story is split into three distinct books).
Screenshots from Chapter 3
Looking back on our January Plans from a previous update, we’ve accomplished everything we set out to do, and we are still on track for a (late) March release! The script has been edited, we’ve on-boarded a new artist who is working on the ending panels, Chapter 3 is now released, and we opened a late-backing pre-order system on our website: Fancyfishgames.com.
Chase (our composer) has also completed a new track for InterMense, which you can listen to here:
The new music has been added to Chapter 1 (the demo), along with a few minor changes to that chapter and a revised sprite for Ben - if you haven’t played the demo yet, you can do so here:
For February, we want to keep up the momentum and and stay on target to release the full game by the end of March. We’ll mostly be focusing on editing, art and music updates now, and we should be able to increase our pace since the majority of the backgrounds and character sprites are done. Our goal is to release all of Book Two (chapters 4-6) by the end of the month. That will leave Book Three, the epilogue, finishing touches/revisions, and backer rewards for March, which is definitely doable (especially now that we have a second artist on board).
It’s an exciting time as the full story is finally coming together. Thank you for all your support to help make this happen! We will continue to share development updates, and if you have any feedback on Chapter 3, feel free to post it in our development forums or use our handy feedback survey.
We have released the Beta version of Chapters 1 and 2 (including an update to the demo), plus development updates and plans!
We released a major update to the demo with new art, music, and lots of editing to improve the pacing and flow of the story!
We are entering our final week on Kickstarter, and have a ton of new and exciting things to share!
Moving beyond the demo - progress update on the game and kickstarter!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The Alpha Demo for </reality>! Runs on Windows, Mac or Linux. This is an early version of the game, please send us feedback if you play the demo.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.