Pox Nora is an online, collectible, turn-based strategy game. Players can take their deck of Runes (cards) and go on an adventure in the many single player campaigns, skirmish against the AI, or battle against other players in player vs player matches. Public decks are available to unlock with gold or by playing the faction walkthrough campaigns. If you like Pox Nora, you can expand your deck options by purchasing additional rune packs that will give you access to more Champions, Spells, Relics and Equipment.

Post news Report RSS Spirits Beyond Expansion Released!

Indie developer Desert Owl Games launches all new story rich expansion for Pox Nora.

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Greetings Everyone,

Spirits Beyond is here, and with it comes new runes, a campaign, balance changes, and more! Now you can see everything that was brought up in the Preview Video as you play.

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General

  • 51 New runes have been added to Pox Nora. Three of these new runes are Limited Edition.
  • The League Rewards have been updated to award Spirits Beyond runes.
  • The all new challenging Hand of Death campaign has been added to Pox Nora, and is available for purchase on the Marketplace. Completing this brand new campaign on Legendary difficulty will award the Glimpse of Death limited edition rune!
  • Spirits Beyond Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Each pack comes with 1 FREE Platinum Token..
  • Spirits Beyond has been added to the Marketplace. This box comes with 10 Spirits Beyond packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an Exotic and 500 FREE Shards.
  • Spirits Beyond Megabox has been added to the Marketplace for a limited time. This mega box comes with three Spirits Beyond boxes, one of 2 LEs (Valdaci Emerald or Valdaci Shield) and an additional 5 FREE Platinum tokens.
  • The rewards for Heroic Achievements no longer count against the daily gold limit.
  • Made some more improvements on the back end to the Heroic Achievement system.
  • The Rune Forge limit on crafting Exotic and Legendary runes has been increased to 20 per week from 6 per week.
  • Now available, an all new Spirits Beyond Story Chapter.
  • The Visions of Amareth expansion has been added to the Rune Forge.
  • Due to player feedback we have given the Mountain Slag champion new art. The old art has been repurposed into a new Armored Fesh for Spirits Beyond.
  • Website is now fully using the new League icons.
  • Website rankings will now include all non-Standard Leagues.
  • Range champions have been adjusted to be more balanced in relation to melee.

Maps & Map Rotation
As part of this expansion some maps have had their Font and Shrine locations altered or new versions of existing maps have been added with new placements. All the maps listed comprise the new ranked map rotation.

New Map Versions

  • Axillium II
  • Forsaken Wastes II
  • Forsaken Wastes III
  • Shores of Maljara II

Updated Map Layout

  • K'thir Hill

New Ranked Map Rotation

  • Dark Marsh
  • Ironfist Mountains
  • K'thir Forest
  • Lava Plains
  • Lost City
  • Ruins of Valdac
  • Tundra Lake
  • K'thir Hill
  • Axillium II
  • Forsaken Wastes II
  • Forsaken Wastes III
  • Shores of Maljara II

Game Mechanic Changes

  • Faction Bonus for having a full faction K'thir Forest has now been changed to +1 Speed not +1 Speed and +1 AP.
  • The Diseased condition no longer causes Inhibited
  • The Scoured condition no longer causes -1 Defense
  • The Poisoned condition no longer causes -1 Defense and -1 Damage
  • Relics can now be Eviscerated

Visions of Amareth Final Days Event
The Visions of Amareth Final Days Event has concluded. Packs have been awarded to players based on fulfilling the reward criteria of 1 Visions of Amareth pack for every 10 Ranked matches played lasting 10 minutes or longer. To redeem the packs once they have been rewarded, you will need to go to the Marketplace and click on the link that says Entitlements at the top of the screen.

The winner of Grand Prize for the Visions of Amareth Final Days Event can be found on full Patch Notes.

Drums of War and Player Ranks
All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Forsaken Wastes, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold. To find out who were the top players be sure to checkout the full Patch Notes.

Fixes

  • Fixed several issues that would result in error messages in a match.
  • Fixed an issue that was resulting in enemy champions being deployed at the Player's Shrine on the Wrath Walkthrough Campaigns.
  • Fixed an issue where the condition from the spell Escape Magic couldn't be dispelled.
  • Fixed an issue that was causing the spell Mirrorhold to instantly destroy champions with the Titan ability.
  • Fixed an issue where the ability Divine Regeneration was cleansing the Sundered Lands Avatar.
  • Fixed an issue where the equipment Soul Reaver continually defile in AE3 while it was equipped.
  • Fixed an issue with the ability Blindfire where the minimum range of the ability wasn't reflecting the min range of the champion.
  • Fixed an issue where the ability Planar Bound would not prevent relocation from the spells Undertow and Swap.
  • Fixed an issue where the ability Teleport: Blood Ball would use AP and go on cooldown when targeting a Blood Ball that is on inaccessible terrain.
  • Fixed an issue where the condition Incorporeal was calculating Damage before Defense not after, which resulted in higher than intended damage reduction.
  • Fixed an issue with the spell Pride of Sarnghaver where it would not last the full duration and could not be dispelled when it should.
  • Fixed an issue where the ability Soulsift would not trigger if the champion is killed by the ability Short Lived.
  • Fixed an issue where the ability Feint was using the champion's MIN RNG instead of Range 1-5.
  • Fixed an issue where the ability Heart Strike would affect relics.
  • Fixed an issue where the spell Lay Bridge was not converting affected Chasm spaces into Stone.
  • Fixed an issue where the ability Bile Explosion would not give condition Scoured.
  • The condition from the spell Repurpose can now properly be dispelled.
  • Fixed an issue with the spell Arise that would prevent Stitched champions from being deployed if the Stitched Remains were on certain terrain types.
  • Fixed an issue where the ability Charged Blast was not targeting 2x2 champions under certain conditions.
  • Fixed an issue where the ability Warding would persist if the ability Warchief: Stone Clan was removed form the champion in-match.
  • The ability Mindflayer Jumper will now properly equip the closest friendly unequipped champion with Mindflayer.
  • Fixed an issue where the ability Ice Block was missing an icon.
  • Fixed an issue where the spell Ferocity of Kain Taris could not be cleansed.
  • Fixed two issues with the ability Locust Swarm where the debuff would incorrectly affect friendly units and would not affect Stealthed units.
  • Fixed an issue with the ability Seism where it triggers again if the ability returned after being remove from effects like confused
  • Removed the preview range for the ability Dimension Door on the Dimension Door relic.
  • Fixed an issue where the ability Burning Sandspout was not giving the Charred and Inhibited conditions if the target had the condition Sandblasted and was not on sand.
  • Fixed an issue where the ability Quest: Complete Training was only increasing the max HP instead of current and max.
  • The condition from the spell Escape Magic can now be dispelled.
  • Fixed an issue where the ability Ooze Tap was affecting champions with alternate forms of flight like Arctic Flight.
  • Fixed an issue with the spell Mimic that was causing it to not appropriately copy the adjacent enemy champion's upgrade abilities.
  • Fixed an issue where the relic Artillery Marker would not trigger if the movement was not "normal movement" such as movement from Wandering or Manic.
  • Fixed an issue with the spell Blink not returning champion if terrain effect was activated on that champions redeployment space.

Changes

For a full list of all the changes in Spirits Beyond see the Official Patch Notes.

See you on the Battlefield!

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Comments
ProjectMQ
ProjectMQ

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Pox Nora
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