You are an agent of Death
Who must take one life from a cast of influential and ambitious
characters in a industrial-revolution, conflict-torn country.
What unintended consequences could your meddling have?
Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!
Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!
Freeform exploration with Rich dialogue
What might you learn searching the fundraising Gala and talking to patrons? Perhaps the less you know the better?
Meaningful choices and Unintended Consequences
Can your choice change the fate of a Nation? What other result could your meddling have?
Cast of ambitious and influential characters
What if they die? More importantly... what if they live?
Complex setting of violent domestic conflict and industrial revolution
A devastated country - but is it your place to fix it? What if your educated guess is wrong?
Dynamic and surprising Ending
The choice is *entirely* up to you - but what other factors may be affecting the outcome?
Online Stats to compare Your Choices with
Anonymous aggregate stats of everyone's playthroughs will let you see how your own choices compare! Are you one of the good guys?
FREE with NO DRM! Optional paid version with Bonus Materials for supporters!
That's right, the game is free with no DRM! And due to very encouraging feedback we'll also open a pay option with some extras as a Thank You!
What is the state of the game?
The game is now in fully playable, feature-complete Beta! We are now making final design decisions, replacing and polishing placeholder art, as well as editing all writing + story.
What Platforms is it for?
Currently, only a PC release is planned. Will there be more? If it takes off :)
Will it be free?
Yup, the game is free with no DRM! And due to very encouraging feedback we'll also open a pay option with some extras as a Thank You!
Who is developing this game?
Me, with the help of two talented composers, three graphic artists, and a writer, but I am still looking for extra helping hands. So let me know if you'd like to jump onboard and become a part of the team!
When will it be released?
If all goes according to the plan, August 15!
Jakub ("Koobazaur") - Lead Designer and Programmer
J. Flynn - Graphic Artist
Noah "HeartGear" Page - Graphic Artist
Felix Davin - SFX Contributor
Faetal - Music Contributor
Balancewheel - Writing Contributor
Christian Porter - Writing Contributor
I am a travelling Cinematographer, Game Programmer and Web Developer currently living in Los Angeles. Aside from hobby game programming since me tweens, I have worked for two years at a small indie studio that published two titles for PCs and consoles. I also have a Masters in Comparative Ethnic Conflict which, as you can see, inspired much of the setting for the game. If you're still curious you can find more details about me here!
I got around to creating a persistent game logic and a basic system for level transitioning. And then I realized I need a save system to preserve the game state, and all hell broke loose. Ok maybe not so dramatic, but as a freeform game where you can go back and forth between scenes, it did pose some interesting questions and challenges. Doing a bit of research I stumbled upon this awesome, free Unity Serializer system, which might just save me a ton of headaches!
Latest tweets from @postmortemgame
6hours 10mins ago
23hours 25mins ago
@Abdulla25961957 Our game "Postmortem: one must die" is actually different from the other "Post Mortem" on steam. Sorry about the confusion!
Feb 23 2015, 3:39pm
Feb 23 2015, 3:37pm
Feb 21 2015, 12:54am
Feb 18 2015, 8:14pm
@supattackgames Heading to GDC as well! Do you guys have a booth or something? Would love to meetup with my awesome Publishers :)
Feb 17 2015, 2:11am
Feb 16 2015, 9:31pm
Feb 15 2015, 10:14pm