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Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of starsystems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try you hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

Post news Report RSS Pioneer "October 2016" 20161028

Welcome to the October build of Pioneer! :) For this month upgrades to thrusters, bigger hyper-drives and a whole host of improvements by the Pioneer Dev Team. So please check out the change log below. Have fun out there folks! o/

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For October 2016. Full changelog.

  • New Features

    • Added military drives from 5 to 9 (#3830)
    • Thruster upgrades (#3831)
    • Calculate selling price including equipment (#3835)
    • Remove autorefuel (#3837)
    • Rename scanner -> radar; radar mapper -> target scanner (#3825)
  • Fixes

    • Search&Rescue: set ship look and bugfix (#3823)
    • Fixing the scaled down collision mesh of New Ground station (#3833)
    • Updating the Bluenose Medium LOD with the correct mesh (#3845)
    • Avoid crash if player jumps to next system (#3848)
  • Internal Changes

    • Add "override" to silence warnings in clang (#3828)
    • Update the .gitignore file for more vs2015 files outputs (#3829)
    • Fix ARFLAGS to remove warning (#3827)
    • Attempt to find the nearest matching exact name (#3832)
    • Terrain gen cleanup (#3834)
    • Introduce imgui library, make load screen use it (#3826)
    • Simple reduction in memory usage (#3838)
    • Put imgui.ini into user config dir (#3843)
    • Arm asm fix (#3847)
    • Don't try to instance zero entries (#3849) * Update attrib binding locations (#3850)
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