Hi Folks
Here is the latest Pioneer snapshot build for September straight from the devs themselves. :)
Change list for September 2013 build 201309.116
- New features
- New ship "Kanara Police Interceptor" (#2441)
- Minor changes and tweaks
- Improve thruster rendering (#2426, #1960)
- Added OpenGL debug output. Set EnableGLDebug in config.ini to enable it (#2413)
- System Info View now shows orbital info for binary pairs (#2423)
- System Info View now shows body radius in kilometres (#2423)
- Fixes
- Fix SmartTable scrolling (#2349)
- Fix huge memory consumption on heightmapped terrains (#2418, 2405)
- Partially fix terrain collision failures (#2429, #2337)
- Allow an arbitrary number of navlight tags (#2427, #2438))
- Script and UI API changes
- A new module import system is now in place. Each dependency now
needs to be declared explicitly. See the Pull Request discussion for
more details (#1499)
- Lua scripts now run in individual sandboxes, with their own global
table. Interaction between modules needs to be done via explicit APIs
and imports. PersistentCharacters has been moved to Character.persistent
(#2417)
- Removed deprecated ShipType interface
- Rand.New now checks the type of its optional seed argument (#2445)
- Model changes
- Camera and gunmounts are now specified using tag points in the
model. Ship definition fields "camera_offset" and "gum_mounts" are now
deprecated (#2422)
- Internal changes
- Converted to SDL 2.0 (#2433)
- Remove GLU dependency (#2414)
- Bundle GLEW 1.10 (#2415)
- Upgrade miniz and force inline/static use (#2444)