Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.

Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.

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Wide screen video captured at a resolution of 5985x1080 featuring lighting effects.


Hi,

I have posted a new video captured at a resolution of 5985x1080 on a wide screen triple monitor setup as seen here. In this video I have enabled lighting effects which really adds to the overall look and feel. Testing in this wide screen mode helps to insure that the game and game engine will support 4k (and lesser) monitors. This test also confirms that a multiple monitor bug is now fixed.

tiple monitor 6tiple monitor 5

Full size images captured at a resolution of 5985x1080 featuring lighting effects.


I have also included two full size wide screen images (5985x1080 resolution) that show what the map looks like at the wide screen size as well as a good look at lighting effects. I'll be working on fixing a GUI bug next and also working at packaging up code getting it ready to go open source.

Thanks for your interest in Phoenix USC.

Phoenix USC- Triple monitor wide screen test of game engine

Phoenix USC- Triple monitor wide screen test of game engine

News

New video and screen shot of PUSC's game engine on a triple 27" monitor setup. Supporting a resolution of 5985x1080 this wide screen test really shows...

New video! Fully lighted map and map resource toolbox

New video! Fully lighted map and map resource toolbox

News

In this video I show off my fully lighted map featuring new bump-mapped assets, lighted asteroids and ships as well as a new map resource toolbox. Oh...

New video featuring real-time lighting and weapons effects..

New video featuring real-time lighting and weapons effects..

News 1 comment

I have posted a new video (plus image) featuring real-time lighting and shadows. A quick run-and-gun test of weapons lighting effects.

New video featuring 6 new ships, weapons FX, backgrounds and FX, new map and more!

New video featuring 6 new ships, weapons FX, backgrounds and FX, new map and more!

News

A new rocking video of Phoenix USC's progress featuring a new map, backgrounds and background FX, 6 new ships and weapons effects, particle FX, improved...

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Phoenix Universe of Space Combat Demo - Linux

Phoenix Universe of Space Combat Demo - Linux

Demo

To get started playing the Phoenix USC preview demo you will need to download the demo and un-Gzip the demo file into a directory/folder. From there you...

Phoenix USC: Preview demo patch v1.2 - Windows

Phoenix USC: Preview demo patch v1.2 - Windows

Patch

Patch for the Phoenix USC Preview demo (Windows). This patch will upgrade the demo AI, bullets and weapons for both the bots and player. Includes fixes...

Phoenix Universe of Space Combat Demo - Windows

Phoenix Universe of Space Combat Demo - Windows

Demo 6 comments

A playable demo where you can battle with up to 300 enemy bots in space based arena combat. A preview of the online client to come. Featuring a beautiful...

Comments  (0 - 10 of 26)
Vidiot_X Creator
Vidiot_X

Hi,
I have some Html5 examples of the kinds of lighting and shadow FX being added to Phoenix USC posted on my website. I just received Monkey X's (programming language) mojo2 which is its new 2D engine.

2D Lighting and Shadow effects - Html5:
Phoenixusc.com

Can't wait to include these effects in game. :)
Vidiot_X

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

IRC Chat
--------

If you are into IRC (international relay chat) I maintain a channel on irc.quakenet.org. The channel name is #phoenixusc and we hang out there most of the time. If you have any questions or just want to follow the day to day development of PUSC why not stop by and say hi. :)

If you have a copy of the Phoenix USC preview demo just type F9 and you will be automatically connected to the IRC channel through PUSC's in game IRC client.

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
The Linux version of the Phoenix USC preview demo is now available here on Indie DB.
Indiedb.com
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Howdy,
I have the Linux version of the Phoenix USC preview demo currently available on my site.
Phoenixusc.com

I'll be posting it here on Indie DB shortly.

Yeah. :)
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
Just waiting on beta testing team to verify the Linux build of the demo is solid. I should have it up later today. :)
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
I should have the Linux build out in a few days. Saturday is the target (3/28/15). For now the Linux demo should be considered a tad experimental in that is difficult to predict what issues might occur across all the different Linux configurations. Generally though most should have no issues.
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
The patch is up. It is awaiting authorization, so as soon as it's approved it will be available in our downloads section.
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
Beta team testing patch. I'll have it up this afternoon. :)
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,

The patch is almost done. I've decided to add 10% more zoom out on display as well as add a 'hide' feature to 'Global Chat' (IRC Chat) that will let you stay in session will it's hidden. I'm also adjusting player ships weapons with a little more fire power.

Up soon.
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
I am finishing up the patch and will have it up late tonight/tomorrow.
- Rich -

Reply Good karma+2 votes
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Phoenix Universe of Space Combat
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Vidiot_X
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Latest tweets from @phoenixusc

New video showing the way early, pre-pre-alpha Phoenix USC tech-demo. I'll be releasing an HTML5 and Linux demo. Th… T.co

Nov 30 2017

A few more images my colorized test base. Currently working on mapping, actor and scripting code. Fun Fun. :D T.co

Aug 23 2017

Been working on mapping code adding part color and other support like actor/player states. Lots' to do getting read… T.co

Aug 18 2017

Alien Phoenix running in a WEB BROWSER at 60 FPS! With full support of Alien Phoenix's window based GUI. Amazing! M… T.co

Jul 31 2017

Monkey2's Mojx GUI running with Alien Phoenix's GUI. Pretty cool. Perhaps some experimentation will get them workin… T.co

Jul 29 2017

Been unifying code, changing name conventions and fixing up things. Tedious but necessary. Nice though to see results after days of work.

Jul 28 2017

I've setup a repository for the Alien Phoenix gaming framework on Github. I will have code up soonish. :) Github.com

Jul 26 2017

Spent hours recovering from an Xserver update on Linux. Back in business now but a little frustrating.

Jul 25 2017

Slogging through code all day today eliminating GUI index based architecture in favour of object based architecture. Cleaner..Better. :)

Jul 24 2017

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