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Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.

Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.

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Phoenix USC: Testing new demo AI. 300 bot swarm. Phoenix USC: Testing new demo AI. 300 bot swarm. Phoenix USC: Demo Images - Demo Available
Blog RSS Feed Report abuse Latest News: Phoenix USC: Way of the Monkey, Video of new user interface.

0 comments by Vidiot_X on May 25th, 2015

New Phoenix USC user interface system on Monkey X

Hi,

I have been busy porting Phoenix USC from the BlitzMAX programming language to Monkey X. Monkey X is made by the same company as BltzMAX and is now developing Monkey X2 which is just going to be completely awesome for coding games across Linux, Windows, OSX, IOS and Android. If you are a coder and have never heard of Monkey X I suggest you check out their webpage and the new Monkey X2 forum. If you are not into Unity and you want fast 2D and a text based IDE (I just dislike Unity's IDE) and a sexy coding language Monkey X2 will be for you. :) One other nice thing is Monkey X2 will come with Mojo 2 (a 2D engine) that will provide shader support, lighting FX and more which will all be adapted into PUSC. Got to love that. Smile

So I am currently porting all of my code and as I do I am taking advantage to retool and redesign some of the aspects of PUSC. One big change is in the user interface (UI). My goal is to make my game engine as flexible as possible and support as many platforms as possible. To do so I need a flexible GUI and UI that can be adapted to cope with all the displays and other differences in platforms. So I am writing a UI (that works with my GUI system) to facilitate this. Basically it allows me to write a script file that can be custom for each platform handling all the settings options, menus and really anything were the user needs an interface. In the video above you can see one of the menu systems I am working for mobile and desktops.

Additionally I have spent time reworking the GUI system The GUI system has a window and GUI components framework. The window framework has been expanded and now supports gaming in windows (as seen in video). While small displays like cell phones will not benefit too much from this tablets and desktop systems will. Probably the biggest use aside from map building and such will be in spectating. Spectating is a great way to allow others to watch a game or match or league play and having multiple game map views (really limited only by system performance) will provide for an awesome spectating experience. The idea here is to stream a match live and let others view the match with player, location and other viewing options.

I hope you will all stick around for what is to come. Phoenix USC will soon be more then a game it will be a 2D gaming framework.

Rock on,

Rich


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Phoenix Universe of Space Combat Demo - Linux

Phoenix Universe of Space Combat Demo - Linux

Mar 29, 2015 Demo 0 comments

To get started playing the Phoenix USC preview demo you will need to download the demo and un-Gzip the demo file into a directory/folder. From there you...

Phoenix USC: Preview demo patch v1.2 - Windows

Phoenix USC: Preview demo patch v1.2 - Windows

Mar 11, 2015 Patch 0 comments

Patch for the Phoenix USC Preview demo (Windows). This patch will upgrade the demo AI, bullets and weapons for both the bots and player. Includes fixes...

Phoenix Universe of Space Combat Demo - Windows

Phoenix Universe of Space Combat Demo - Windows

Feb 21, 2015 Demo 5 comments

A playable demo where you can battle with up to 300 enemy bots in space based arena combat. A preview of the online client to come. Featuring a beautiful...

Post comment Comments  (0 - 10 of 24)
Vidiot_X Creator
Vidiot_X Mar 30 2015, 3:55am says:

Hi,
The Linux version of the Phoenix USC preview demo is now available here on Indie DB.
Indiedb.com
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 29 2015, 2:26am says:

Howdy,
I have the Linux version of the Phoenix USC preview demo currently available on my site.
Phoenixusc.com

I'll be posting it here on Indie DB shortly.

Yeah. :)
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 28 2015, 8:30am says:

Hi,
Just waiting on beta testing team to verify the Linux build of the demo is solid. I should have it up later today. :)
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 23 2015, 9:44pm says:

Hi,
I should have the Linux build out in a few days. Saturday is the target (3/28/15). For now the Linux demo should be considered a tad experimental in that is difficult to predict what issues might occur across all the different Linux configurations. Generally though most should have no issues.
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 11 2015, 12:52am says:

Hi,
The patch is up. It is awaiting authorization, so as soon as it's approved it will be available in our downloads section.
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 10 2015, 8:36am says:

Hi,
Beta team testing patch. I'll have it up this afternoon. :)
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 9 2015, 10:34pm says:

Hi,

The patch is almost done. I've decided to add 10% more zoom out on display as well as add a 'hide' feature to 'Global Chat' (IRC Chat) that will let you stay in session will it's hidden. I'm also adjusting player ships weapons with a little more fire power.

Up soon.
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 8 2015, 6:19pm says:

Hi,
I am finishing up the patch and will have it up late tonight/tomorrow.
- Rich -

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Mar 2 2015, 2:56am says:

Linux build Success! The Linux build of the Phoenix USC preview demo is on the way.

+1 vote   reply to comment
Vidiot_X Creator
Vidiot_X Feb 28 2015, 10:18pm says:

Hi,

A video card performance benchmark comparison of Phoenix USC on many Radeon cards here at Game Debate.
Game-debate.com Universe of Space Combat

Phoenix does amazingly well and is designed to run on mobile devices with their meager video hardware. Even though the site list DX9 Phoenix supports DX 10-11.

+1 vote   reply to comment
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Phoenix Universe of Space Combat
Platforms
Windows, Mac, Linux, Android
Developed By
Vidiot_X
Engine
Blitz MAX
Contact
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Official Page
Phoenixusc.com
Release Date
TBD
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Fighting
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Sci-Fi
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MMO
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Latest tweets from @phoenixusc

Porting code to Monkey X. New user interface in works. Shader support, Lighting FX and more to come. T.co

May 25 2015, 10:56pm

See a short video of 'very early' testing of Phoenix USC on Android. Also some networking/server news. T.co

Apr 16 2015, 9:49am

The Linux version of the Phoenix USC preview demo is available. :D Get your copy here: T.co @PhoenixUSC #Linux

Mar 29 2015, 7:12pm

New patch available for preview demo. Upgraded AI, bullets, weapons and more (Windows). T.co

Mar 11 2015, 5:03am

RT @IndieDB: Phoenix USC Demo Available! T.co An arena based fast action space combat MMO @phoenixusc #indiedev T

Mar 5 2015, 11:56pm

New AI patch this weekend, see in new demo video. T.co More info here at T.co T.co

Mar 5 2015, 4:20pm

Linux build Success! The Linux build of the Phoenix USC preview demo is on the way.

Mar 2 2015, 2:43am

Linux build runs. Solving issues with inputs from mouse and keyboard. T.co

Feb 27 2015, 10:39pm

Phoenix Universe of Space Combat- Preview Demo AI Enhancements. 300 bot swarm. Patch up soon. T.co via @YouTube

Feb 25 2015, 8:28pm

Linux demo build and server testing.Time to go online. :) - T.co

Feb 23 2015, 11:27am

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Phoenix Universe of Space Combat
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