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Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.

Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.

I started this project out of my interest and fondness for fast action space combat games like Subspace and it's evolution in the form Continuum . These games had a purity of game play and were based on the simple idea of battling head to head in a space setting based on a 2D plane sometimes known as a "top down" view. So I have set out to build the next generation in this type of space shooter using my experience and passion to build the game I have always wanted to see happen.

Phoenix USC is my way of furthering the "top down" space combat model to the next level.

Richard Betson
Creator of Phoenix USC

Image RSS Feed Latest Screens
Interface design Interface design Phoenix USC: GUI and in game IRC client.
Blog RSS Feed Report abuse Latest News: Phoenix USC: Preview Demo release date 2-21-15

0 comments by Vidiot_X on Jan 28th, 2015

Phoenix USC Preview Demo

Release Date February 21st 2015


I have been hard at work retooling the interfaces and fixing a few last minute bugs. I will be releasing the Phoenix USC Preview Demo on February 21st 2015. The demo is a standalone (no online play) game with up to 300 bots (enemy shios) to battle in an arena combat setting. The demo will run on Windows XP - Winodws 8.1 and should run well on most systems and video cards (Linux and Mac versions to follow at a future date). It will let you experience what the online version of the game will be like. If you are new to Phoenix USC I would encourage you to to check out the videos and information posted here or visit the Phoenix USC web site.

So be here on 2-21-15 to get your copy of the Phoenix USC preview demo. :D

- Rich -

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Post comment Comments
aZaDa Aug 3 2014, 7:47am says:

This has came along a lot since the last time I seen it. Have you tried to get it on greenlight yet?

+1 vote     reply to comment
Vidiot_X Creator
Vidiot_X Aug 3 2014, 11:16am replied:

I have made a bit of progress.Thanks. :)

I will look into 'Steam' perhaps at some point. I really do not know much about the submissions process and if this style of game is a good fit. But I will look into it. ;)

- Rich -

+1 vote   reply to comment
boomcogames May 15 2014, 2:42pm says:

Really cool stuff! Big fan of SS. Good luck with it, will keep tracking it!

+2 votes     reply to comment
Eomdor Nov 30 2013, 10:26am says:

Tracking, the art looks good. Thanks for linux support :D

+2 votes     reply to comment
Karchedon Oct 28 2013, 8:49am says:

Tracking:) will be there some factions?

+1 vote     reply to comment
Vidiot_X Creator
Vidiot_X Oct 28 2013, 1:17pm replied:


I think there might be, it's something my beta team and I are discussing now. I like the Idea of three to four factions being established to join on signup. I will keep you posted on what I decide but factions are looking possible and can fit in well with a style of league play.

Thanks for tracking Phoenix USC. :D
- Rich -

+2 votes   reply to comment
liamdawe Aug 9 2013, 6:17am says:

Looks great, tracking for the Linux support, will shout it out on Gamingonlinux.com sometime!

+1 vote     reply to comment
Vidiot_X Creator
Vidiot_X Aug 9 2013, 8:12am replied:

@ liamdawe

Thanks. :D

Linux support is on the way. I will be going with a headless Linux server so I will be compiling for Linux very soon. In fact Linux support for me is a must! As it is the last open development OS/Kernel we have left.

I have already done a test compile on Debian 64bit and all running fine so look for a Linux client soon after the Windows client.

- Rich -

+2 votes   reply to comment
Cruisin1500 Apr 25 2013, 7:53pm says:

awesome indeed! Love SS. Hope because this is now a new up to date in dev game that we can see lots of love that ss should have had.

+2 votes     reply to comment
vargonian Mar 10 2013, 9:37am says:

It's so awesome to see a game inspired by SubSpace. I've always wanted to make a spiritual successor to that game.

+3 votes     reply to comment
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Phoenix Universe of Space Combat
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Blitz MAX
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Latest tweets from @phoenixusc

Demo release date 2-21-15 :D Get the details here: T.co

Jan 29 2015, 6:38am

Streaming a bit while testing. :) T.co

Dec 22 2014, 11:21pm

Image of the in game IRC client. Now in color :D T.co

Dec 11 2014, 7:22am

Demo 99% complete. I will have the demo out very soon. T.co via @PhoenixUSC

Dec 11 2014, 7:21am

New video and images here :) New ship/HUD interface and player ships - T.co

Dec 6 2014, 8:12pm

Going to have a new video and images on IndieDB shortly. :)

Dec 6 2014, 4:51am

New image of ship selection interface, :) T.co

Dec 4 2014, 8:15am

You can always see latest images on IndieDB, just added a couple. T.co

Nov 30 2014, 1:27am

I have posted a video of the new map featuring two levels of game play and more. Lots added. :) T.co

Nov 29 2014, 5:00am

Preview demo is 98% complete. :) I will have new video of new map up later today. T.co via @PhoenixUSC

Nov 28 2014, 4:29pm

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Phoenix Universe of Space Combat
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