Insanity. That is the only way to describe the past two weeks! Development continues along with the balancing of new and exciting opportunities! To start, last weekend Particle Shield was demonstrated at the first ever Memphis Gaming Expo! It was great to see the expression on players faces when they played Particle Shield for the first time. Most importantly, the great feedback from players was invaluable and reassured the decision to bring Particle Shield to mobile environments. Below are two of the graphics from the expo!
UPDATES (23 August 2015)
- Attended the Memphis Gaming Expo with the latest build of Particle Shield!
- Created the tutorial screens which will be used before the first few stages.
- Tutorial Screen Content
- Basic mechanics of the game
- Turret breakdown and definition
- Super ability explanation
- Special hexagon grid explanations
- Tutorial Screen Content
- Corrected a bug which prevented the game from calculating the initial pause at the start of a new level.
- Successfully marketed and funded the Kickstarter campaign within the first week!
- Continued marketing and spreading the word!
While these updates don't seem significant, spreading the word takes time! The creation of the tutorial took several tries to get right. Below are the resulting tutorial screens!