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OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!
What it says on the tin :p
So this is called low detail?! :-| Must know how it will look in high details! Looks great
Normal mapped from a high poly sculpt... Gotta love modern day tech :D
u mean the normal mapping texture was made by the program itself?
No, what this means is, in the simplest of terms, the original model was high resolution, this was then bump mapped and textured, a lower poly version is then made, and the bump mapping & textures from the higher poly version is placed on the lower poly model, giving the illusion of high detailing.
Gruesome, I like it.
great low poly! like the overall colour palette here too :)
how many polys (sculpt and retopo) if i may ask?
The fact that you call this low poly scares my computer.
Its around 1k polies, but yeah, thats low seeing as what it is. Its all in the sculpt.
lovely!