Overcrowd is a building/management sim set on the notoriously busy London Underground. Blending real-time strategy elements with a unique commuter flow mechanic, alongside building over multiple floors, staff management, levelling and training, Overcrowd offers a mish-mash of time pressure, strategic thinking and split-second choices.


-Take on the role of tube manager in some of the busiest, filthiest stations in existence. Shift as many commuters as you can, but keep up your station rep without going bust.

-Build your station from scratch. Multiple levels, multiple platforms, multiple entrances and exits.

-Hire and fire your team of Cops, Medics, Litter Pickers and Janitors. Order them to hotspots, and level their skills to suit your play style. Set shifts over a 24 hr day/night cycle, train them up through job specific skill trees and level up their attributes with XP.

-Face the unruly horde. Unique Crowd-Flow Mechanic and Commuter A.I. make for emergent Gameplay that feels different every time.

-Triumph over adversity! Commuter rage. Gastric flu. Rodent infestations. Just a few of the many dynamic events that will make your life – and your commuters’ – a living hell.

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Overcrowd update

News 2 comments

Overcrowd: A Commute 'Em Up entered Greenlight late last year and zipped through the process in 7 days. Since then I've been working hard and not really had a chance to post many updates. Here's a low down on building.


You can now build your station from scratch. Design the floorspace, build down over multiple levels and place your tunnels, staff rooms, power generators and other items you need for a successful tube station.


You can see a sped up vid of it below.

Hope you like, you can find out more on these links below:



Overcrowd: A Commute 'Em Up Greenlight Trailer Live

Overcrowd: A Commute 'Em Up Greenlight Trailer Live

News 2 comments

Another quick update about the new trailer for Overcrowd: A Commute 'Em Up - a new crowd flow and commuter managaement/RTS action hybrid for PC from solo...



News 1 comment

My first post on IndieDb. Here I detail what I have been working on Overcrowd: A Commute 'Em up in recent months, along with a short description of how...


When will you have a working build? I would love to do a review of this for my website

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Overcrowd: A Commute 'Em Up
Squareplay Games
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Latest tweets from @squareplaygames

Got this for xmas aged 10. Amazing game, ahead of its time. Decided about then i'd make games myself 1 day!… T.co

Sep 25 2017

A bit of video showing some new artwork in Overcrowd: A commute 'em up. #indiegamedev #screenshotsaturday #gamedevT.co

Sep 23 2017

Divinity Original Sin 2 - its good to be back. Productivity may take a temporary setback. #gamedevT.co

Sep 23 2017

Keep plants watered, shops stocked, staff paid, but above all keep the commuters flowing in Overcrowd… T.co

Sep 14 2017

Size does matter? Set train length depending on how much space and power you have in Overcrowd #indiegame #tycoonT.co

Sep 14 2017

Variable carriage number now possible in Overcrowd trains. #gamedev #indiegame #tycoon #simulation #indiegamesT.co

Sep 14 2017

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