We've just posted a new article in the Outbreak Developer Series on Player Depowerment. Depowering the player is an essential part of the survival horror experience. When a player feels fragile, it forces them to make strategic decisions and weigh the usage of their resources more carefully. This articles discusses these themes and how they're applied to the Outbreak game experience. You can check it out directly here and vote for us on Steam Greenlight!
Player Depowerment - Outbreak Developer Series
New article from the developers of Outbreak covering player depowerment and its importance in survival horror.
Posted by DeadDropStudios on