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A project to create a space 4x open source game foundation on the Unity 3d game engine with turn based empire management and real time space combat.

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Open Space 4x v0.0.55

Open Space 4x v0.0.55

Demo

Work in progress empire creation system; doesn't allow saving empires yet. Fixed issue with beams without hit effects.

Open Space 4x v0.0.5

Open Space 4x v0.0.5

Demo

Huge post holiday update. Adds dozens of weapons, hundreds of modules, assault pod fighters, improved combat camera, improved drag selection, added summary...

Open Space 4x v0.0.4

Open Space 4x v0.0.4

Demo

Small update: Added Point Defense Missiles, Flak Cannons, and Gauss Cannons.

Open Space 4x v0.0.31

Open Space 4x v0.0.31

Demo

Small update, added module stats for placed modules when hovered in shipyard, fixed bug prevent ships from gaining experience, added experience for destroying...

Open Space 4x v0.0.3

Open Space 4x v0.0.3

Demo

Added station designing, generic heavy fighter fitted with cannons and missiles. Support for missile jamming and point defense against missiles. Custom...

Open Space 4x v0.0.2

Open Space 4x v0.0.2

Demo

Added volume sliders. Added 7 new ships and a generic fighter. Added ballistic cannons, laser cannons, plasma cannons, and missiles. Added more power...

Star Trek: Shattered Alliance II v0.1.3

Star Trek: Shattered Alliance II v0.1.3

Star Trek: Shattered Alliance II Demo

Requires Open Space 4x v0.0.1. Added Romulan weapons including plasma torpedoes, which damage all sides of a target at once.Added hardpoints to Romulan...

Open Space 4x v0.0.1

Open Space 4x v0.0.1

Demo

Many small experimental optimization changes. Beam weapons deal damage in intervals, and has damage popups. Partial beam weapon delay(example: beam weapon...

Star Trek: Shattered Alliance II v0.1.2

Star Trek: Shattered Alliance II v0.1.2

Star Trek: Shattered Alliance II Demo

Added Romulan ships, but they do not yet have hardpoints.

Pre Alpha Demo 12

Pre Alpha Demo 12

Demo

Two and a half weeks update, scenario system first pass, think battle area from Stardrive 2, or historical battles from the total war series. Small tweaks...

Pre Alpha Demo 11.1

Pre Alpha Demo 11.1

Demo

This is being released because demo 11 had an issue, because a folder went missing new ship designs couldn't be saved; code should now recreate this folder...

Star Trek: Shattered Alliance II v0.11

Star Trek: Shattered Alliance II v0.11

Star Trek: Shattered Alliance II Demo

Mostly small tweaks and some more UI sounds for Open Space 4x demo 11.

Pre Alpha Demo 10

Pre Alpha Demo 10

Demo 1 comment

Weekly update, doesn't contain Star Trek mod, support for any number of different fighters on ships, refinements to UI, ship design deletion. **Star Trek...

Star Trek: Shattered Alliance II v0.1

Star Trek: Shattered Alliance II v0.1

Star Trek: Shattered Alliance II Demo

Initial release. Contains ships, fighters, and modules for Federation and Klingons.

Pre Alpha Demo 9

Pre Alpha Demo 9

Demo

Weekly update, ships show damage over time, ship's mesh explodes and dissolves when destroyed, new cloaked ship look, changed cloaking power draw, and...

Pre Alpha Demo 8

Pre Alpha Demo 8

Demo

Weekly Update. WIP Launcher with mod manager, Mini Map, Cloaking, Game Speed adjustment, panning and rotating camera with middle mouse button.

Pre Alpha Demo 7

Pre Alpha Demo 7

Demo

Weekly update, added several ship commands, fighters in groups, transporters allow ammo to be shared, and to transport personal between ships.

Pre Alpha Demo 6

Pre Alpha Demo 6

Demo

Weekly update. Added Klingon ships and weapons for Star Trek Mod; Klingon ships don't yet have hardpoints. Several small fixes and tweaks with beam weapons...

Pre Alpha Demo 5

Pre Alpha Demo 5

Demo

A weekly update, added fighters, and refinements to combat systems, fighters are launched by clicking a button on the panel at the bottom of the screen...

Pre Alpha Demo 4

Pre Alpha Demo 4

Demo

This is an early demo of the ship building and combat systems. The "SY" button at the top of the screen goes to the shipyard, while the "CB" button goes...