Fast-paced unforgiving action game. A vigilante taking down the criminal underworld or dying heroically. Singleplayer and Local Multiplayer 2-4 player splitscreen.

Try out the Early Prototype:


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New Level and Radar

* New level with more enemies.
* First soundtrack, setting the tone.
* Radar for better orientation, enemy vision cones and detection visibly shown.
* Pick up and throw weapons.
* Tweaked AI

Go play the new version and tell me what you think :)

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Early Prototype

Early Prototype

News 4 comments

First look at "One In The Chamber", a fast-paced unforgiving action game.


I love the minimalist style! IT IS SO Awesome!

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One In The Chamber
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RT @helvetica: I did an interview with @BrendanSinclair / @GIBiz about Pocket-Run and my general approach to making videogames as…

May 19 2018

RT @helvetica: been noodling with a prototype for a year… the other day i changed it from a 5x5 grid to a 4x4 grid and suddenly it…

Apr 29 2018

RT @_einzbern: Isometric Workshop #Bloodborne

Apr 27 2018

RT @cronobreak: Quick animation on my day off. #Animate #Vector

Apr 25 2018

RT @devolverdigital: Minit is a peculiar little adventure played sixty seconds at a time, available on PlayStation 4, Xbox One and PC!…

Apr 3 2018

RT @miczec: here's a sneak peek at the climbing system - i'm actually pretty happy with how this turned out!…

Mar 31 2018

RT @helvetica: oh cool! if you weren't into reading notes, the video of my talk, Building Games That Can Be Understood At A Glance…

Mar 31 2018

RT @R3mzo: Custom fog + room transition test for @Tiny_Tomb. #screenshotsaturday #madewithunity #gamedev

Mar 31 2018

RT @lestertusi: I've been trying to animate her the whole day! But i did managed to finish her combo so... Let's call it a day. I'm…

Mar 29 2018

RT @AdriaandeJongh: #DevQuest is out!!!! In which I talk to extremely inspiring game studios around the world about how they make games…

Mar 27 2018

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