Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several minigames the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects. You can sign up to be a tester on olvand.com.
Some pictures of what I want to add in the future:
Hi all! Last time, I said "I'll stop myself from blogging until this work is done", and then was quiet for about 4 months. In this time, I've indeed worked hard on fixing these last bugs; I'm happy to tell you that the latest release, Olvand rose, is indeed released as of this week. Not on Desura, strangely, because they still haven't accepted the build I uploaded there more than 2 weeks ago, and they also don't respond to my questions. Instead, you can download it here : Olvand rose.
But there is something more I should tell you. During the last development period, I noticed that my interest in developing new features for the game has faded. Development has gone much slower over the last year that the years before that, and I take that as a sign that I should be doing new things. Therefore, this will be the last release of Olvand in the foreseeable feature. There is a serious chance that I will pick it all up again some day, or that I will reuse some of Olvand's code and ideas into a new kind of game, but I've decided that I will stop working on Olvand as I'm doing right now.
Or to put it differently: for now, the game is finished. For that reason, Olvand will now be freely available for download on the website. You no longer need to be invited.
This is what is new in Olvand rose:
Thanks for following development!
I've been mostly busy fixing multiplayer bugs. In this blog I tell you why and how.
In this blogpost, I tell you why and show you how I've redesigned the first tab of Olvand's GUI!
I've had lots of bad luck over the last weeks. In this blogpost, I tell what happened.
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