Nowhere Prophet is a roguelike card-game:
Set in a post-apocalyptic science-fiction world, you have to build, grow and lead a convoy to safety across a hostile planet. Travel through procedurally generated maps and fight bandits and crazed machines using a turn-based card battle system.
You also found out more on our website
here's a set of brand new card artwork from our talented artist Jack. You will be able to find these pictures on cards with names such as High Ground, Juggernaut and more.
Nowhere Prophet has just hit greenlight, and there's a brand new trailer to boot!
A look at the different ways we can use the backgrounds in our game...
A look at the design and decision process for our Travel Gameplay.
A short video where three game devs discuss the topic of random events in games.
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