Nowhere 01 is an independent third person survival horror game with unique, surreal aesthetics, inspired by early Silent Hill series games and evolving it's concepts. In this game you will explore unsettling, hostile environments, trying to survive on your way out. The game rewards the exploration - in the darkest corners, where you afraid to step, you may find something that helps you to fight those monsters. And fighting them is not easy, you can't just run and shoot, you need to be careful and use all what you can to survive. Nowhere 01 heavily relies on atmosphere - visual style, sound, creating a feeling of eeriness and isolation.
The game currently is in development by a single person and it still far from approximating release date. There's a lot of content and technical functionality to make yet. I am responsible for both programming and art. Nowhere 01 uses custom engine, written in C++ with use of OpenGL and PhysX. The game will be available for Windows and very likely to be ported for Linux.
You can also contact me via E-Mail: contact [@] nowhere-01.com
N1: Nowhere intro theme composed by Benedikt Grosser! Enjoy (:
A little update - work is still in progress and the project got a composer, his name is Benedikt Grosser and he's really good at writing dark-ambient...
Currently, i am working on game’s combat system and AI, there’s a lot of technical work to do, so be patient for updates. After finishing the engine...
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Some people reported that they have "static" screen when launching the game on certain AMD\Radeon cards. If you experiencing that, copying contents of...
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