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What if you were given a backdoor pass to a site filled with the hottest mobile games currently climbing the charts? What if just by playing the games well enough, you were able to earn money to buy even more games? Would you jump at the chance or just let it pass? Not A Clone is a frantic exercise in quick-thinking and even quicker responding. Featuring over two dozen original and parody mini-games, you must play through them one after another, chaining your successes into the highest score possible for possible fame and prizes. Beat your friends to the top of the leaderboards! Earn Zeni to purchase more games! You have five seconds to get through each mini-game that is thrown at you by following the instructions that appear on the screen. The further you go, the harder it gets. How long will you last before your device runs out of power? Will you earn enough to unlock your next challenge? Will you know which games are being parodies and which games are not a clone?

Post news Report RSS New feature in Not a Clone: Challenge!

We’re adding a new feature to Not a Clone this week! Courtesy of programmer, Taro Omiya, Challenge is a new mode that occurs every 10 apps. For one single app, the difficulty dramatically increases. Win this app, and gain a life!

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[Cross-posted from Omiya Games]

We’re adding a new feature to Not a Clone this week! Courtesy of programmer, Taro Omiya, Challenge is a new mode that occurs every 10 apps. For one single app, the difficulty dramatically increases:

ChallengeLifeUp2

The reward, as the animation above implies, is replenishing one life!

LifeUp2

But what if you already have all 4 lives? No worries! In fact, life up is just one of the rewards. The other, which occurs much more often if you have more lives, is increasing the score by a drastic amount (4!).

ChallengeScoreUp

Naturally, succeeding in this app leads to increasing your score dramatically.

ScoreUp2

So what happens if you lose to challenge mode? Simple: you lose one life, just like the other apps, and lose the opportunity to take the challenge again for 10 more games. Of course, we’ll be play-testing this feature extensively, so a lot of these details are subject to change.

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